The TW Network
Darkstalkers Games
Fighter ID:
Password
Vampire Savior
The Lord of Vampire
Fighting Game by Capcom
CPS2
Worldwide
5/19/1997
Saturn
Worldwide
4/16/1998
Darkstalkers 3 (USA), Vampire Savior EX Edition (JPN) (Playstation)
Worldwide
11/5/1998
Vampire: Darkstalkers Collection (Playstation 2)
Compilation release (JPN-only)
Worldwide
5/19/2005
Darkstalkers 3 (USA), Vampire Savior EX Edition (JPN) (Playstation Network)
Emulation of PlayStation version
Worldwide
2/9/2011
Darkstalkers Resurrection (Playstation Network)
Compilation release
Worldwide
3/12/2013
Darkstalkers Resurrection (Xbox Live Arcade)
Compilation release
Worldwide
3/13/2013
Vampire Resurrection (Playstation 3)
Compilation release. Disc release in Japan only
Worldwide
3/14/2013
Vampire Resurrection (Xbox 360)
Compilation release. Disc release in Japan only
Worldwide
3/14/2013
Capcom Fighting Collection (PlayStation 4)
Compilation release.
Worldwide
6/24/2022
Capcom Fighting Collection (Xbox One)
Compilation release.
Worldwide
6/24/2022
Capcom Fighting Collection (Switch)
Compilation release.
Worldwide
6/24/2022
Capcom Fighting Collection (Windows)
Compilation release.
Worldwide
6/24/2022

Fighters
Dark Talbain
Victor von Gerdenheim
CPS2
Felicia
CPS2
Jedah
CPS2
J. Talbain
CPS2
Lord Raptor
CPS2
Demitri Maximoff
CPS2
Anakaris
CPS2
B.B. Hood
CPS2
Q-Bee
CPS2
Lilith
CPS2
Sasquatch
CPS2
Morrigan Aensland
CPS2
Shadow
CPS2
Bishamon
CPS2
Hsien-Ko
CPS2
Rikuo
CPS2
Marionette
Playstation
Huitzil
Saturn
Donovan Baine
Saturn
Dee
Playstation 2
Oboro Bishamon
CPS2
Pyron
Saturn

Gameplay
Air Block (Air Block)
You can block anything in the air with the exception of most normals from an opponent on the ground. Attacking after a successful air block is possible.
Block Cancel (Guard Cancel)
Each character has at least one attack (usually anti-air) which can interrupt block stun with precision timing.
Chain Combos (Chained Normals)
All characters are capable of chaining their basic attacks upward in the following order: LP-LK-MP-MK-SP-SK. Steps can be skipped but not otherwise changed.
Dark Force (Super Mode)
Costs 1 level of super to activate and temporarily bestows a character specific perk, such as increased speed/damage, additional on-screen help, or outright move list modifications.
Dash (Dash)
Many characters have unique dash properties such as invincibility, crouching/jumping state, flight, etc.
ES Moves (EX Moves)
By executing most any special move with two punches/kicks, you will use one super level and perform a more potent version.
EX Moves (Super Moves)
Unique moves which consume one or more levels of super meter (it is possible to stock up to 99 levels of meter).
Lives (Lives)
By default characters have two "bats," indicating their lives. After depleting an opponent's life the survivor is free to move around for a brief time.
Pursuit Attack (Pursuit Attack)
Pursuits can be performed anytime your opponent is downed, but they are only rarely guaranteed.
Speed Select (Speed Select)
By default you are allowed to select between "Normal" and "Turbo 2" speeds at character select, but Turbo 1 and 3 also exist.
Taunt (no effect) (Taunt (no effect))
You are allowed to taunt a maximum of 16 times per match. Only Dirty Beret knows why.
Tech Hit (Push Block)
Done by rapidly pressing 3-6 attack buttons while in blockstun, with a random chance for success increasing with each additional press. Whichever button is accepted for the Tech Hit determines the distance of pushback. Successful Tech Hit results in frame advantage.
Tech Hit (Throw) (Throw Soften)
By inputting a normal throw just after your opponent, you can avoid being knocked down and take reduced damage.
Wake Up Options (Wake Up Options)
While knocked down, pressing left or right and an attack button will cause you to roll in that direction before standing up.
White Damage (Life Recovery)
Some damage (100% if blocked) is represented in your life meter as white bar, and will gradually begin to recover as long as you're not blocking attacks or taking more damage.
Anakaris
Command Moves

Great Tombstone / Holy Gravestone
(in air)down/dforward+anykick
Anakaris' lower half becomes an inverted pyramid and he flies down or diagonally down to attack.

History of the Saints / 聖者の歩み
forward/backward+2kick
A giant overhead axe kick.

Pharaoh Escape
(wall)backwardbackward
Anakaris backdashes out one side of the screen and reappears on the other.

Pyramid of Warning / 戒めの墓碑
(opponent down)up+anypunch/anykick
Anakaris' pursuit attack.
Special Moves

Cobra Blow
backwardforward+anypunch
Anakaris punches out with his arms in the image of a giant serpent.

Coffin Dance / Hitsugi no Mai
downdown+anypunch/anykick(air)
Drops a giant coffin at one of many locations, determined by button.

Mummy Drop / Miira Drop
qcf+anypunch
Anakaris' hands appear somewhere on screen, if they catch the opponent he wraps them up and slams them. When ES'd his hands fly out towards his opponent and he brings them into his coffin for more damage.

Pit of Blame / Togame no Ana
(down)dp+anykick
Anakaris splits in two to foil any incoming pursuit attacks.

Royal Judgement / Ouke no Sabaki
(in air)qcf+anypunch
Anakaris fires a cursing projectile at his foe, leaving them without the ability to much besides walk, jump and get hit.

Spirit Inhale / Kotodama Gaeshi (Inhale)
qcb+anykick(air)
Anakaris attempts to 'eat' an incoming projectile.

Wild Circular
(close)hcb+2kick/3kick
Grabs the opponent and somersault-rolls backwards.
Super Moves

Hole of Hell / Pit of Darkness, Naraku no Ana
hcf+twokick
An unblockable portal to the underworld.

Pharaoh Decoration
3kick2punch1kickdown1punch2kick3punch(air) [3SS]
The opponent (and Anakaris' servants) are submitted to a series of curses while in the same form as Demitri's Midnight Bliss.

Pharaoh Salvation
3kick2punchdown2kick3punch(air),start [2SS]
The opponent (and Anakaris' servants) are submitted to a series of elaborate curses. Pressing start towards the end adds optional taunt.

Pharaoh Split
(same strength)anypunch+anykick [Dark Force]
Anakaris seperates from his legs to 'double team' his foe.

Pharaoh's Magic
2kick1punchdown1kick2punch(air)
The opponent is subjected to a series of curses.

The Word of Truth / Shinjitsu no Oshie
(block)dp+twopunch [Guard Cancel]
Anakaris' guard cancel is super-only. He exhales a curse, Kaibito appears and flies offscreen.
B.B. Hood / Bulleta (Japan)
Command Moves

Double Jump
(in air)ubackward/up/uforward

Tell Me Why
down+threekicks
A quick forward crawl.
Special Moves

Cheer & Fire
dp+anypunch
B.B. holds a molotov with flaming top out in front of herself.

Happy & Missile
c.downup+anypunch
She hops up and fires a missle down.

Jealousy & Fake
(block)dp+anykick [Guard Cancel]
She quickly teleports behind her opponent, leaving behind a doll.

Sentimental Typhoon
(close)hcb+2punch/3punch
She spins with her opponent in a giant typhoon.

Shyness & Strike
qcb+pnch(hold)
Swings her picnic basket forward. Holding the button yields a stronger strike.

Smile & Missile
c.backwardforward+anypunch/anykick
An exploding missile fired from her basket. @term=anypunch@ fires high, @term=anykick@ fires low.
Super Moves

Apple For You
(close)hcb+twokick
B.B. Hood delivers an exploding apple to the opponent if they're close enough.

Beautiful Memory
hcf+twokick
Whilst thinking of grandmother, she ravages her opponent with knives and bullets and tears.

Cool Hunting
hcf+twopunch
She and two woodland hunters unload on the opponent.

The Killing Time
(same strength)anypunch+anykick [Dark Force]
All your punches become Smile & Missiles and aerial punches become Happy & Missiles for the duration of the Dark Force.
Bishamon
Throw Moves

Kesa Nage / 袈裟投げ
(close)forward/backward+2punch/3punch

Mitama Nuki / 御霊抜き
(in air)(close)backward/down/forward+2punch/3punch
Special Moves

Iai Giri / Quick Slash
c.backwardforward+anypunch/anykick
A lengthy swipe of his blade. @term=anypunch@ swings high, @term=anykick@ swings low.

Karame Dama / Soul Stun
hcf+anypunch(air)
Bishamon sends his spirits to ensare his foe.

Kien Zan / Upper Slash
dp+anypunch [Guard Cancel]
Dragon punch-esque anti-air.

Kirisute Gomen
(close)360+2punch/3punch
Bishamon grabs his foe and delivers a multi-hit Kienzan.
Super Moves

Enma Ishi / Stone Sentence
hcf+twokick
Bishamon sends out a small mat which can trip up his opponent. While they are down, blocks fall on them from above.

Kogane Katabira
(same strength)anypunch+anykick [Dark Force]
Super armor

Oni Kubi Hineri / Soul Choke
hcb+twopunch
A ghostly hand emerges from his armor's mouth and grasps the opponent violently.

Togakubi Sarashi / Soul Torment
(opponent down)downdown+twopunch
Bishamon quickly slices his foe in two. If you finish the match with this, their torso is left displayed on a table.
Demitri Maximoff
Throw Moves

Bat Dive
(close)forwardbackward+2punch/3punch
Demitri jumps into the air and slams his opponent headfirst into the ground.

Demon Fly
(in air)(close)backward/down/forward+2punch/3punch
Grabbing the opponent out of the air, Demitri slams them down as in Bat Dive.

Light Pleasure
(close)forward/backward+2kick/3kick,m-
Repeated bites.
Command Moves

Hell's Ride
(opponent down)up+anypunch/anykick
Demitri stomps with one boot.
Special Moves

Batspin
qcb+anykick(air)
Demitri vanishes, then reappears diving down at his foe from mid-air.

Chaos Flare
qcf+anypunch(air)
Demitri fires a burst at his foe. In Darkstalkers and Night Warriors it's a simple fireball that burns and knocks down the opponent, and becomes a large demonic head when ES'd. From Vampire Savior onwards the projectile contains a bat that briefly bites and stuns the opponent (longer stun with ES).

Demon Cradle
dp+anypunch [Guard Cancel]
Demitri rises with arms folded. If done while dashing, it comes out at a 45 degree angle.

Negative Stolen
(close)360+2punch/3punch
Demitri grabs his foe, spins up into the air and slams them to the floor.
Super Moves

Dark Side Master
(same strength)anypunch+anykick [Dark Force]
Demitri is temporarily joined by bats who assist in his attacks.

Demon Blast / Demon Billion
downforwarddforward+twokick
In Night Warriors, Demitri launches a horde of bats to attack the opponent. In Vampire Savior and later games, Demitri transforms into bats and swarms forward. If Darkside Master is active, he'll launch the bats instead.

Midnight Bliss
downforwarddforward+twopunch
If Demitri contacts his foe, he transforms them into something more "appealing" before draining their blood and setting them ablaze.

Midnight Pleasure / Midnight Pressure
1punch2punchforward2kick2kick [2SS]
If Demitri contacts his foe, he bites them repeatedly before kicking them away.
Donovan Baine
Special Moves

Blizzard Sword
hcf+anypunch [w/ Sword]
Donovan summons a spirit that fires giant frosty flakes.

Ifrit Sword
dp+anypunch [w/ Sword, GC]
A spirit does a flaming uppercut.

Kill Shred Call Sword
qcb+anykick(air) [w/o Sword]
Donovan summons Kill Shred back to him, damaging the opponent during its flight. Switch to [w/ Sword]

Kill Shred Release Sword
qcb+anykick [w/ Sword]
Donovan shoves Kill Shred into the ground and it resides at a location determined by button press. Switch to [w/o Sword]

Kill Shred Thunder
qcb+anypunch [w/o Sword]
Donovan summons lightning unto Kill Shred's location. Remains [w/o Sword].

Lightning Sword
rdp+anypunch [w/ Sword]
A summoned spirit bursts electricity before Donovan.

Sword Grapple
(close)hcb+2punch/3punch [w/ Sword]
Super Moves

Change Immortal
2punch1punchbackward1kick2kick
Donovan demonifies and rushes his foe. Vertical movement can be controlled.

Press of Death
hcf+anykick
A giant spirit from above stomps at a location determined by button press.

Slay Shred
(same strength)anypunch+anykick [Dark Force]
Kill Shred attacks independently of Donovan and assists in his attacks briefly.
Felicia
Throw Moves

Cat Clinch
(close)start
Felicia grabs and then jumps away doing no damage.

Flip Cat
(in air)(close)backward/down/forward+2punch/3punch
Mid-air somersault toss.

Panic Nail
(close)forward/backward+2punch/3punch,m-
Rapid scratches.

Tumble Cat
(close)forward/backward+2kick/3kick
Rolling throw with kick-off.
Command Moves

Head Ride
(jump on opponent's head)
Felicia can land and sit on her opponent's head, but must leap off as soon as they do anything.

Romper Cat
(opponent down)up+anypunch/anykick
Felicia's pursuit, she bounces off the downed opponent in ball form.

Toy Touch
(opponent down)downdown+anypunch
Felicia playfully swipes at a downed opponent; an alternate pursuit attack.

Wall Clutch
(in air)(wall)backward
Felicia can hang on the wall for a short time. She can jump off and slide down on command, but will start to slide and then jump off on her own after a few moments.
Special Moves

Big Brunch
(close)hcb+anypunch
Sasquatch swallows his opponent, then regurgitates their now-frozen body.

Cat Spike
dp+anypunch
She swipes out at her foe in various ways, following a red ball.

Delta Kick
dp+anykick [Guard Cancel]
She kicks straight up into the air, then dives down at her opponent.

EX Charge
downdown+twokick(hold)

Hellcat
(close)hcb+2kick/3kick
She grabs the enemy and spins around them with her claws.

Rolling Buckler
qcf+anypunch,pnch
A roll attack, becoming a rising claw when @term=anypunch@ is pressed again.

Toy Touch
(opponent down)downdown+anypunch
Quickly scratches at a downed opponent.

Trick Fish
(block)dp+anykick [Guard Cancel]
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.

backwardbackward+anykick
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.
Super Moves

Dancing Flash
hcf+twopunch
She rushes her foe, and on contact gives them the business.

Kitty the Helper / Kitty's Helper
(same strength)anypunch+anykick [Dark Force]
One of her friends shows up to help out briefly. The helper will perform a body splash when Felicia does any attack.

Please Help Me
hcf+twokick
Felicia summons her friends, and they beat the snot out of her opponent.
Hsien-Ko / Lei Lei (Japan)
Command Moves

Air Dash
(in air)forwardforward/backwardbackward
Hsien-Ko runs on thin air.
Special Moves

Guillotine Swing / Senpuu Bu
dp+anypunch,anykick(air) [Guard Cancel]
On chains produced from her massive sleeves, she swings back and forth briefly slicing at her foe. Press @term=anykick@ to detach at any time during the swing.

Houten Geki
(close)hcb+2punch/3punch
The opponent is subjected to a spinning blender of claws.

Reflect Gong / Henkyou Ki
qcb+anypunch(air)
She produces a gong and strikes it, the resulting waves can reflect a projectile.

Weapon Throw / Anki Hou
qcf+anypunch
She tosses a semi-random object at her foe. Strength of punch determines angle.
Super Moves

Chinese Bomb / Chuukadan
hcf+twopunch
Hsien-Ko deploys a comically oversized bomb whose timer gradually ticks down and then explodes, damaging anyone in its vicinity. Prior to explosion it can be moved about the battlefield via attacks and other projectiles.

Rimoukon
(same strength)anypunch+anykick [Dark Force]
Hsien-Ko's talisman separates and returns to the form of her sister so she can fight at full power. She has super armor, can't throw or be thrown, and the properties of her normals change. Recovery on the Dark Force is longer the further you are from Lin-Lin at the end.

Rising Soul Blade / Chireitou
hcf+twokick
She summons giant blades from the ground up.

Spikes From Heaven / Tenrai Ha
1kick3kick2punch2punchup
She drops a massive weight from her sleeve, and spiked balls literally fall from Heaven.
Huitzil / Phobos (Japan)
Throw Moves

Magnet Slam
(close)forward/backward+2punch/3punch

Sky Capture
(in air)(close)backward/forward+2punch/3punch
Command Moves

Air Control
(in air)(hold)up
Huitzil has significant hovering ability. Air dash is always available. Darkstalkers: Huitzil automatically pauses in mid-air. Holding left or right will cause him to drop in that direction once the pause ends. Night Warriors: In addition to the left/right control in Darkstalkers, Huitzil can now end his jump at any time in any down direction. Savior 2: Holding @term=up@ in the air allows you to stay in place for several seconds, even attacking several times. Automatic hovering is gone. Hunter 2: Same as Night Warriors.

Air Dash
(in air)forwardforward/backwardbackward

Crouch Walk
dforward/dbackward
Special Moves

Circuit Scrapper
(close)hcb+2punch/3punch

Genocide Vulcan
rdp+anypunch
Huitzil emits a tracer beam upwards at a 45 degree angle. If it hits, he unloads with gatling guns.

Might Launcher
qcb+anypunch(air)
Huitzil props up and launches a small exploding missile.

Plasma Beam
qcf+anypunch/anykick
A freezing beam. @term=anypunch@ fires high, @term=anykick@ fires low.

Plasma Trap
(in air)qcb+anykick
A mine that electrifies, then disappears.

Reflect Wall
(block)dp+anykick(air) [Guard Cancel]
Super Moves

Erasing Sphere
rdp+twokick
A slowly moving energy ball that explodes into a large stationary burst.

Final Guardian Beta
dp+twokick
Huitzil fires a blast that traps the opponent, then transforms into a gigantic tank for inescapable blasting.

Ray of Doom
(same strength)anypunch+anykick [Dark Force]
Huitzil gains flight and summons some other robots that assist with beams.
J. Talbain / Gallon (Japan)
Throw Moves

Cannon Flyer
(in air)(close)backward/down/forward+2punch/3punch
Air version of Cannon Rounder.

Cannon Rounder
(close)forward/backward+2kick/3kick
Talbain grabs and rolls with his opponent before kicking them away.

Rapid Crunch
(close)forward/backward+2punch/3punch
Talbain chomps the enemy and hurls them overhead.
Command Moves

Quick Move
down+threekicks
A short low hop forward, can be chained into from some normals.

Sadness Wind
forward+2kick
A version of Talbain's standard Forward kick that moves forward slightly.

Strike Wolf
(opponent down)up+anypunch/anykick
Talbain's pursuit attack.
Special Moves

Beast Cannon
qcf+anypunch(air)
Talbain rushes right at his foe, or downwards at an angle if done in the air. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).

Beast Cannon (ground to air)
dp+anypunch [Guard Cancel]
Talbain rushes up at a 45 degree angle. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).

Climb Razor
downup+anykick
A flaming foot somersault type kick.

Million Flicker
qcb+anypunch,m-anypunch
Talbain whips out nunchaku and goes berserk.

Wild Circular
(close)hcb+2kick/3kick
Grabs the opponent and somersault-rolls backwards.
Super Moves

Dragon Cannon
hcf+twokick
Talbain directs a stream of flaming energy at his foe.

Mirage Body
(same strength)anypunch+anykick [Dark Force]
Talbain summons shadows that double and triple his movements.

Moment Slice / Razor Slice
1punch2punchforward1kick2kick
A vicious claw swipe that leaves the opponent bisected on the ground.
Jedah
Command Moves

Air Dash
(in air)forwardforward
Jedah glides forward, angled slightly down (he has no backwards airdash). The dash itself has an attack hitbox.
Special Moves

Dio Segah
qcf+anypunch(air)
Jedah chucks a decent sized scythe at his foe.

Ira Sprinta
(in air)hcb+anykick
Jedah hovers momentarily, before diving at his foe. If he grabs them, he carries them up into the air, then drills them into the floor cackling maniacally. Press @term=anypunch@ before the dive to transition to Ira Piano.

Nero Fatica / Nero Fatika
qcb+anypunch
Jedah swipes at his foe, imprisoning them in blood for a big scythe blow.

San Passare
(close)hcb+2kick/3kick
Jedah administers an involuntary transfusion of his own blood, inflating a body part to bursting.

Spreggio
(block)dp+anypunch [Guard Cancel]
Jedah explodes his own head at the opponent.
Super Moves

Finale Rosso / Fiore Rosso
downdown+twopunch
Bloody hands drag his opponent below and beat on them momentarily.

Prova Di Servo
hcf+twokick,anykick
Jedah sends a bloody hand out across the floor which "inks them up" then slaps them onto his blood contract.

Santo Arrio
(same strength)anypunch+anykick [Dark Force]
Free-flight mode
Lilith
Command Moves

High Jump
downup
Special Moves

Merry Turn
qcb+anykick
A short range hurricane kick like attack.

Mystic Arrow
hcb+anypunch
A hop forward (distance based on attack strength) and grab attempt. Lilith fires the opponent from a bow.

Shining Blade
dp+anypunch [Guard Cancel]
Morrigan's Shadow Blade with the other wing.

Soul Flash
qcf+anypunch(air)
A rather short range projectile.
Super Moves

Gloomy Puppet Show
hcf+twokick [2SS]
Lilith tosses a top hat at her foe, if it contacts them, the player is treated to a comical rhythm game at their expense.

Luminous Illusion
1punch1punchforward1kick3punch(air)
Standard fare auto combo.

Mindless Doll (Mimic Doll)
1punch+1kick/2punch+2kick [Dark Force]
A double follows Lilith's movements in a delayed fashion.

Mindless Doll (Mirror Doll)
3punch+3kick [Dark Force]
Like Morrigan's Astral Vision, a double that copies Lilith's movements and distance exactly appears on the opposite side of the opponent.

Splendor Love
dp+twokick
Lilith rises naked in a maelstrom of bats.
Lord Raptor / Zabel Zarock (Japan), Lord Rapter
Mirage Studios

Death Hurricane
qcb+anykick(air)
Raptor whirls at his foe.

Skull Javelin
(opponent down)up+anypunch/anykick
Raptor's pursuit attack. He was the first and only character to have this technique in Darkstalkers, which would later become universal among the cast.
Throw Moves

Air Catastrophe
(in air)(close)backward/down/forward+2punch/3punch
Air throw.

Deadly Catapult
(close)forward/backward+2kick/3kick
Vaulting kick-off throw.

Murderer Beat
(close)forward/backward+2punch/3punch,m-
Raptor thrusts repeatedly with his extended ribcage.
Command Moves

Air Walk
(in air)forwardforward/backwardbackward
Raptor's air dash.

Crouch Walk
dforward/dbackward

Skull Javelin
(opponent down)up+anypunch/anykick
Raptor's pursuit attack. He was the first and only character to have this technique in Darkstalkers, which would later become universal among the cast.

Wasp Sting
(in air)down+anykick
Glides downward while spinning with vicious hooks exposed. Lower kick strength = steeper descent.
Special Moves

Death Hurricane
qcb+anykick(air)
Raptor whirls at his foe.

Death Phrase
(block)dp+anykick [Guard Cancel]

Hell's Gate
hcf+anykick
Raptor teleports to a location on screen determined by button press.

Skull Punish
(close)hcb+2punch/3punch

Skull Sting
downup+anykick(air)
Raptor jumps up, then dives down with a chainsaw from his midsection.
Super Moves

Death Voltage
hcb+twokick(air)
Raptor whirls at his foe, bathed in electricity.

Evil Scream
forwardbackward+twopunch
Raptor thrust his bone into the enemy, and brings them to him for an electric swipe.

Hell Dunk
dp+twopunch
La Malta eats the opponent, and spits them out as a basketball. He then transforms into a hoop while Raptor pulls a quick crossover and dunks them.

Ultimate Undead
(same strength)anypunch+anykick [Dark Force]
Raptor affixes a chainsaw to his arm, increasing his range and general deadliness for a bit.
Morrigan Aensland
Throw Moves

Breast Anguish
(close)forward/backward+2kick/3kick
Morrigan turns one arm into a crablike claw and launches it across the screen with victim in tow.

Sexual Embrace
(in air)(close)backward/down/forward+2punch/3punch
Morrigan grabs her opponent out of the air and slams them ala Vector Drain.
Command Moves

Shell Pierce
(opponent down)up+anypunch/anykick
Morrigan's pursuit attack.

Vertical Dash
downup(hold)
Morrigan rockets up and slightly forward (or slightly backward if up-back is used)
Special Moves

Shadow Blade
dp+anypunch [Guard Cancel]
Stereotypical dragon punch simile.

Soul Fist
qcf+anypunch(air)
Simple projectile.

Vector Drain
(close)hcb+2punch/3punch
Jets upward with her opponent, then spiral-slams them into the ground.
Super Moves

Astral Vision
(same strength)anypunch+anykick [Dark Force]
Morrigan summons a mirror image to double up on her enemy.

Cryptic Needle
forward3punch2punch1punchforward
Morrigan's arm becomes a crab-claw thing and it extends full screen. If hit the opponent is pierced with light and exploded.

Darkness Illusion
1punch1punchforward1kick3punch(air)
An autocombo where Morrigan summons a mirror image and they give her opponent a beatdown.

Finishing Shower
2punch1punchbackward1kick2kick
Morrigan arches back and fires a barrage at her foe.

Valkyrie Turn
hcb+anykick,anypunch/anykick(air)
Morrigan rockets off the side of the screen, and returns with her feet/wings stabbing out (height depends on kick strength).
Oboro Bishamon
Special Moves

Iai Giri
c.backwardforward+anypunch/anykick
A long range slash with sword. @term=anypunch@ for high, @term=anykick@ for low.

Kibi Tsukane
dp+anykick
Multi-hit spectral finger charge.

Kien Zan
dp+anypunch [Guard Cancel]
A sword uppercut, Oboro Bishamon is free from his regular form's reversal timing restrictions on this move.

Kirisute Gomen
(close)360+2punch/3punch
Grab and multi-hit Kien Zan.

Nu Kien Zan
hcf+anypunch
A rushing slash chained into uppercut.

Oni Naburi
qcfuforward+anypunch
A forward flip followed by overhead slash on landing. Flips farther with more punch strength.
Super Moves

Enma Ishi
hcf+twokick
Bishamon sends out a small mat which can trip up his opponent. While they are down, blocks fall on them from above.

Kogane Katabira
(same strength)anypunch+anykick [Dark Force]
Super armor

Oni Kubi Hineri
hcb+twopunch

Togakubi Sarashi
(opponent down)downdown+twopunch
Bishamon quickly slices his foe in two. If you finish the match with this, their torso is left displayed on a table.
Pyron
Throw Moves

Corona Whip
(close)forward/backward+2punch/3punch

Galactic Throw
(in air)(close)backward/forward+2punch/3punch
Special Moves

Galaxy Trip
rdp+anypunch/anykick(air)
Pyron teleports to one of many possible locations.

Orbital Blaze
(in air)qcb+anykick
Spinning like a top, Pyron rushes his opponent.

Planet Burning
(close)hcb+2punch/3punch

Sol Smasher
qcf+anypunch(air)
An oversized flaming projectile.

Zodiac Fire
dp+anypunch [Guard Cancel]
Super Moves

Cosmo Disruption
hcf+twopunch/twokick
Pyron punches out a small batch of delayed energy bursts at close/far range depending on which buttons are pressed.

Piled Hell
dp+twokick(air)

Shining Gemini
(same strength)anypunch+anykick [Dark Force]
Pyron spawns a double that assists him briefly.
Q-Bee
Command Moves

Air Dash
(in air)forwardforward
Q-Bee's air dash homes in on the opponent, wherever they may be (forward dash only).

Hover
(in air)(hold)ubackward/up/uforward
By holding @term=up@ in the air, Q-Bee can hover for a moment.
Special Moves

C->R
hcf+anypunch(air)
She rushes her foe, impales them a few times and slams them down.

Delta A
qcb+anykick(air)
She hops to the back wall and dives stinger first at her enemy.

O.M.
(close)hcb+2punch/3punch

R.M.
(block)dp+anykick [Guard Cancel]

SxP
m-anykick(air)
Rapid stinger strikes.
Super Moves

+B
hcf+twokick(air)
She summons a nest and they sting her opponent mercilessly.

I^2
(same strength)anypunch+anykick [Dark Force]
Flight mode

Qj
dp+twopunch(air)
She hurls a glob of honey that stuns the opponent long enough for just about anything.
Rikuo / Aulbath (Japan)
Throw Moves

Cataract Cry
(in air)(close)backward/forward+2punch/3punch

Land Fisher
(close)forward/backward+2punch/3punch,backward
Tongue slam. Can be repeated by pressing @term=backward@ with good timing as the impact occurs.
Command Moves

Killer Vortex
(in air)down+3kick
Rikuo spirals downwards at an angle. Prior to Vampire Savior, this was simply Rikuo's standard air SK.

Spinning Current
forwardforward+3punch
Multi-hitting shell dash attack.
Special Moves

Crystal Lancer / Cataract Cry
(close)hcb+2punch/3punch
Rikuo grabs the opponent with his tongue, jumps and tosses him to the ground.

Gem's Anger
(close)hcb+2kick/3kick
After launching the opponent with his tongue, Rikuo turns into a giant clam and pelts them with pearls.

Poison Breath
c.backwardforward+anykick
Rikuo emits poison cloud that stuns his foe.

Sonic Wave
c.backwardforward+anypunch
Rikuo emits a wave that stuns his foe.

Trick Fish
backwardbackward+anykick
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.

(block)dp+anykick [Guard Cancel]
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.
Super Moves

Aqua Spread
qc-f2d+twopunch/twokick
Rikuo's sends forth a spray of water that becomes a vertical geyser when the buttons are released. Using @term=twokick@ results in an automatic short delay if you don't feel like holding down buttons.

Direct Scissors
downdown+twopunch [3SS]
Rikuo executes a crouching double crab claw attack. Of dubious merit and often only available to certain costume colors (some kind of inside joke??).

Ocean Rage
(same strength)anypunch+anykick,threekicks [Dark Force]
The screen fills with water and Rikuo gains limited "flight"-type movement riding on a giant horseshoe crab. All normals on the crab become Rikuo's crouch attacks. @term=threekicks@ can be used to get on and off the crab during the Dark Force.

Sea Rage
hcf+twopunch
A wave crosses the screen, hitting several times.

The Word of Truth / Shinjitsu no Oshie
(block)dp+twopunch [Guard Cancel]
Anakaris' guard cancel is super-only. He exhales a curse, Kaibito appears and flies offscreen.

Water Jail
dp+twopunch
A large unblockable bubble that traps the opponent and does damage over time.
Sasquatch
Throw Moves

Big Air
(in air)(close)backward/down/forward+2punch/3punch

Big Bomb
(close)forward/backward+2punch/3punch
Special Moves

Big Blow
dp+anypunch(hold)
Sasquatch winds up, and punches when @term=anypunch@ is released.

Big Breath
qcf+anypunch
A tiny freezing breath puff.

Big Brunch
(close)hcb+anypunch
Sasquatch swallows his opponent, then regurgitates their now-frozen body.

Big Swing
(close)360+anykick
Sasquatch spins his foe about then tosses them away.

Big Towers
downdown+anypunch
Sasquatch surrounds himself with icey spires.

Big Typhoon
dp+anykick [Guard Cancel]
Sasquatch whirls his leg for a big anti-air.
Super Moves

Big Freeze
hcf+twopunch
Sasquatch fires a beam of frosty justice.

Big Ice Burn
hcf+twokick
Sasquatch breathes out a small pool of ice. If his opponent stands on it, they slip, fall in, and are subsequently swatted out by a whale while he cheers.

Big Resistor
1punch+1kick/2punch+2kick [Dark Force]
Sasquatch gains super armor.

Big Resistor with M.A.P.S.
3punch+3kick [Dark Force]
Magical Avalanche Penguin Super-units appear and follow Sasquatch's movements, throwing themselves to explosive death each time @term=anypunch@ is pressed (in spite of retaining the name "Big Resistor" Sasquatch does not gain super armor).

Big Sledge
(close)360360+twokick
Sasquatch rides his opponent around like a sleigh.

Big Trap
hcf+start
Sasquatch eats a banana and discards the peel, which stays on the ground for a few seconds. Anyone who touches it is knocked down and takes 1 point of damage.
Victor von Gerdenheim
Throw Moves

Bottom Grip
(close)forward/backward+2kick/3kick
Throw performed with the glutes.

Jaw Slugger
(close)forward/backward+3punch,m-
Repeated jaw-butts.

Mega Strangle
(close)forward/backward+2punch,m-
Victor grips his opponent about the midsection.

Mega Throw
(in air)(close)backward/down/forward+2punch/3punch
Victor's air throw.
Command Moves

Minimum Step
down+threekicks
A forward hop, slightly quicker and lower than a normal jump. Unable to do anything during the hop.
Special Moves

Giga Burn
dp+anykick [Guard Cancel]
Victor executes a very anti-air knee attack.

Graviton Knuckle
(close)forward+2punch/3punch,downup+anypunch
A forward hop with electric slam (after landing a normal punch throw, immediately input @term=down@@term=up@+@term=anypunch@)

Gyro Crush
qcb+anypunch
Victor spins with arms outstretched, then punches forward.

Mega Forehead
c.backwardforward+anypunch
Victor rushes forth with his forehead enlarged substantially.

Mega Shock
(close)qcf+anykick,m-anykick
Victor grabs his opponent, and charges them with electricity.

Mega Spike
(close)360+anypunch
Victor knees his opponent into the air then knuckle bombs them to the floor.

Mega Stake / Mega Fist
c.downup+anypunch
Victor jumps up and punches a big fist down.
Super Moves

Gerdenheim 3
(close)360360+twokick

Great Gerdenheim / Great Gerdenheim S (Savior)
1punch+1kick/2punch+2kick [Dark Force]
Dr. Gerdenheim's ghost possesses Victor and all his standing punches become grabs for the duration.

Great Gerdenheim L
3punch+3kick [Dark Force]
Electrified and possessed by the ghost of the Professor, most of Victor's normals change properties and become ass-based for the duration.

Thunder Break
c.downup+twokick
Victor knuckle bombs the floor sending out waves of electricity.

Storyline
Vampire Savior
Jedah, one of the three largest noblemen in the Dark World, was resurrected.

"I shall be the one to unite every dispirited soul." He boasted.

For perfect salvation of all souls, he summoned the owners of "valuable souls" to his Dark Dimension, to unite them all to himself.

Fun Facts
Zombie Love
As evidenced by special match intros, Lord Raptor is quite taken with Hsien-Ko and his buddy La Malta has a thing for B.B. Hood.

Credits
Worldwide
Character Design

Akiman
Eri Nakamura
Voice Actor

Yūji Ueda as Dark Talbain
Nobuyuki Hiyama as Demitri Maximoff
Kae Araki as Felicia
Michiko Neya as Hsien-Ko
Yūji Ueda as J. Talbain
Isshin Chiba as Jedah
Hiroko Konishi as Lilith
Yūji Ueda as Lord Raptor
Yayoi Jinguji as Morrigan Aensland
Nobuyuki Hiyama as Pyron
Yūji Ueda as Rikuo