Anakaris
Command Moves
Great Tombstone / Holy Gravestone
(in air)down/dforward+2kick/3kick
Anakaris' lower half becomes an inverted pyramid and he flies down or diagonally down to attack.
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History of the Saints / 聖者の歩み
forward/backward+2kick
A giant overhead axe kick.
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Pharaoh Escape
(wall)backwardbackward
Anakaris backdashes out one side of the screen and reappears on the other.
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Pyramid of Warning / 戒めの墓碑
(opponent down)up+anykick
Anakaris' pursuit attack.
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Special Moves
Cobra Blow
backwardforward+anypunch
Anakaris punches out with his arms in the image of a giant serpent.
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Coffin Dance / Hitsugi no Mai
(same strength)anypunch+anykick
Drops a giant coffin at one of many locations, determined by button.
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Mummy Drop / Miira Drop
qcf+anypunch
Anakaris' hands appear somewhere on screen, if they catch the opponent he wraps them up and slams them. When ES'd his hands fly out towards his opponent and he brings them into his coffin for more damage.
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Royal Judgement / Ouke no Sabaki
(in air)qcf+anypunch
Anakaris fires a cursing projectile at his foe, leaving them without the ability to much besides walk, jump and get hit.
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Spirit Inhale / Kotodama Gaeshi (Inhale)
qcb+anykick(air)
Anakaris attempts to 'eat' an incoming projectile.
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Wild Circular
(close)hcb+2kick/3kick
Grabs the opponent and somersault-rolls backwards.
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Super Moves
Hole of Hell / Pit of Darkness, Naraku no Ana
hcf+twokick
An unblockable portal to the underworld.
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Pharaoh Split
1punch1punchdown2kick3kick
Anakaris seperates from his legs to 'double team' his foe.
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Pharaoh's Magic
2kick1punchdown1kick2punch
The opponent is subjected to a series of curses.
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Bishamon
Throw Moves
Kesa Nage / 袈裟投げ
(close)forward/backward+2punch/3punch
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Mitama Nuki / 御霊抜き
(in air)(close)backward/down/forward+2punch/3punch
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Special Moves
Hane Ha
hcf+anypunch
Bishamon throws his sword into his opponent (from Savior onwards, replaced by spirit throw). When ES'd, the opponent will commit seppuku.
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Iai Giri / Quick Slash
c.backwardforward+anypunch/anykick
A lengthy swipe of his blade. @term=anypunch@ swings high, @term=anykick@ swings low.
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Karame Dama / Soul Stun
(in air)upuforwardforward+anypunch
Bishamon sends his spirits to ensare his foe.
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Kien Zan / Upper Slash
dp+anypunch [Guard Cancel]
Dragon punch-esque anti-air.
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Kirisute Gomen
(close)360+anypunch
Bishamon grabs his foe and delivers a multi-hit Kienzan.
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Super Moves
Oni Kubi Hineri / Soul Choke
hcb+twopunch
A ghostly hand emerges from his armor's mouth and grasps the opponent violently.
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Tsurane Giri
hcf+twokick
Bishamon disappears, turning into a line of ghost soldiers who slash in turn. He reappears across the screen.
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Demitri Maximoff
Throw Moves
Bat Dive
(close)forwardbackward+2punch/3punch
Demitri jumps into the air and slams his opponent headfirst into the ground.
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Demon Fly
(in air)(close)backward/down/forward+2punch/3punch
Grabbing the opponent out of the air, Demitri slams them down as in Bat Dive.
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Command Moves
Hell's Ride
(opponent down)up+anykick
Demitri stomps with one boot.
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Special Moves
Batspin
qcb+anykick(air)
Demitri vanishes, then reappears diving down at his foe from mid-air.
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Chaos Flare
qcf+anypunch(air)
Demitri fires a burst at his foe. In Darkstalkers and Night Warriors it's a simple fireball that burns and knocks down the opponent, and becomes a large demonic head when ES'd. From Vampire Savior onwards the projectile contains a bat that briefly bites and stuns the opponent (longer stun with ES).
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Demon Cradle
dp+anypunch [Guard Cancel]
Demitri rises with arms folded. If done while dashing, it comes out at a 45 degree angle.
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Negative Stolen
(close)360+2punch/3punch
Demitri grabs his foe, spins up into the air and slams them to the floor.
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Super Moves
Demon Blast / Demon Billion
downforwarddforward+twokick
In Night Warriors, Demitri launches a horde of bats to attack the opponent. In Vampire Savior and later games, Demitri transforms into bats and swarms forward. If Darkside Master is active, he'll launch the bats instead.
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Midnight Pleasure / Midnight Pressure
downforwarddforward+twopunch
If Demitri contacts his foe, he bites them repeatedly before kicking them away.
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Donovan Baine
Command Moves
Dhylec Dives
(in air)down+anykick
Donovan surfs downwards on his sword; the angle is steeper the harder the @term=anykick@ used.
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Special Moves
Blizzard Sword
hcf+anypunch [w/ Sword]
Donovan summons a spirit that fires giant frosty flakes.
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Ifrit Sword
dp+anypunch [w/ Sword, GC]
A spirit does a flaming uppercut.
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Kill Shred Call Sword
(same strength)anypunch+anykick(air) [w/o Sword]
Donovan summons Kill Shred back to him, damaging the opponent during its flight. Switch to [w/ Sword]
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Kill Shred Release Sword
(same strength)anypunch+anykick
Donovan shoves Kill Shred into the ground and it resides at a location determined by button press. Switch to [w/o Sword]
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Lightning Sword
rdp+anypunch [w/ Sword]
A summoned spirit bursts electricity before Donovan.
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Sword Grapple
(close)hcb+anypunch [w/ Sword]
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Super Moves
Change Immortal
2punch1punchbackward1kick2kick
Donovan demonifies and rushes his foe. Vertical movement can be controlled.
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Press of Death
hcf+anykick
A giant spirit from above stomps at a location determined by button press.
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Felicia
Throw Moves
Flip Cat
(in air)(close)backward/down/forward+2punch/3punch
Mid-air somersault toss.
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Panic Nail
(close)forward/backward+2punch/3punch,m-
Rapid scratches.
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Tumble Cat
(close)forward/backward+2kick/3kick
Rolling throw with kick-off.
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Command Moves
Romper Cat
(opponent down)up+anykick
Felicia's pursuit, she bounces off the downed opponent in ball form.
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Wall Bounce
(in air)(wall)uforward
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Special Moves
Big Brunch
(close)qc-f2d+2punch/3punch
Sasquatch swallows his opponent, then regurgitates their now-frozen body.
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Delta Kick
rdp+anykick
She kicks straight up into the air, then dives down at her opponent.
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Hellcat
(close)hcb+2kick/3kick
She grabs the enemy and spins around them with her claws.
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Rolling Buckler
qcf+anypunch,pnch
A roll attack, becoming a rising claw when @term=anypunch@ is pressed again.
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Rolling Scratch
qcb+anypunch,anypunch
A bouncing roll forward, Felicia can uncurl and multi-scratch if @term=anypunch@ is pressed on contact with the enemy.
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Sand Splash
qcf+anykick [Guard Cancel]
She kicks sand at her foe.
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Trick Fish
backwardbackward+anykick
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.
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Super Moves
Dancing Flash
dp+twopunch
She rushes her foe, and on contact gives them the business.
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Please Help Me
hcf+twokick
Felicia summons her friends, and they beat the snot out of her opponent.
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Hsien-Ko Lei Lei (Japan)
Command Moves
Air Dash
(in air)forwardforward/backwardbackward
Hsien-Ko runs on thin air.
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Special Moves
Guillotine Swing / Senpuu Bu
dp+anypunch,anykick(air)
On chains produced from her massive sleeves, she swings back and forth briefly slicing at her foe. Press @term=anykick@ to detach at any time during the swing.
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Houten Geki
(close)hcb+anypunch
The opponent is subjected to a spinning blender of claws.
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Reflect Gong / Henkyou Ki
qcb+anypunch(air) [Guard Cancel]
She produces a gong and strikes it, the resulting waves can reflect a projectile.
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Weapon Throw / Anki Hou
qcf+anypunch
She tosses a semi-random object at her foe. Strength of punch determines angle.
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Super Moves
Rising Soul Blade / Chireitou
hcf+twokick
She summons giant blades from the ground up.
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Spikes From Heaven / Tenrai Ha
1kick3kick2punch2punchup
She drops a massive weight from her sleeve, and spiked balls literally fall from Heaven.
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Huitzil Phobos (Japan)
Throw Moves
Magnet Slam
(close)forward/backward+2punch/3punch
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Sky Capture
(in air)(close)backward/forward+2punch/3punch
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Command Moves
Air Control
(in air)dbackward/down/dforward
Huitzil has significant hovering ability. Air dash is always available.
Darkstalkers: Huitzil automatically pauses in mid-air. Holding left or right will cause him to drop in that direction once the pause ends.
Night Warriors: In addition to the left/right control in Darkstalkers, Huitzil can now end his jump at any time in any down direction.
Savior 2: Holding @term=up@ in the air allows you to stay in place for several seconds, even attacking several times. Automatic hovering is gone.
Hunter 2: Same as Night Warriors.
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Air Dash
(in air)forwardforward/backwardbackward
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Crouch Walk
dforward/dbackward
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Special Moves
Circuit Scrapper
(close)hcb+2punch/3punch
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Genocide Vulcan
rdp+anypunch
Huitzil emits a tracer beam upwards at a 45 degree angle. If it hits, he unloads with gatling guns.
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Might Launcher
qcf+anykick
Huitzil props up and launches a small exploding missile.
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Plasma Beam
qcf+anypunch
A freezing beam. @term=anypunch@ fires high, @term=anykick@ fires low.
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Reflect Wall
(block)dp+anykick(air) [Guard Cancel]
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Super Moves
Confusioner
dp+twokick
An energy blast that levitates the opponent (they can still attack while levitated, but not move).
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Final Guardian
hcb+twokick
Huitzil becomes rather tanklike and blasts his opponent good.
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J. Talbain Gallon (Japan)
Throw Moves
Cannon Flyer
(in air)(close)backward/down/forward+2punch/3punch
Air version of Cannon Rounder.
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Cannon Rounder
(close)forward/backward+2kick/3kick
Talbain grabs and rolls with his opponent before kicking them away.
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Rapid Crunch
(close)forward/backward+2punch/3punch
Talbain chomps the enemy and hurls them overhead.
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Command Moves
Strike Wolf
(opponent down)up+anykick
Talbain's pursuit attack.
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Special Moves
Beast Cannon
(in air)uforwardforwarddforward+anypunch
Talbain rushes right at his foe, or downwards at an angle if done in the air. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).
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qcf+anypunch
Talbain rushes right at his foe, or downwards at an angle if done in the air. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).
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Beast Cannon (ground to air)
dp+anypunch [Guard Cancel]
Talbain rushes up at a 45 degree angle. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).
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Climb Razor
downup+anykick
A flaming foot somersault type kick.
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Million Flicker
rdp+anypunch
Talbain whips out nunchaku and goes berserk.
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Wild Circular
(close)hcb+2kick/3kick
Grabs the opponent and somersault-rolls backwards.
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Super Moves
Dragon Cannon
hcb+twopunch
Talbain directs a stream of flaming energy at his foe.
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Mirage Body
hcf+twokick
Talbain summons shadows that double and triple his movements.
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Lord Raptor Zabel Zarock (Japan), Lord Rapter
Manual Charging
Death Hurricane
qcb+anykick(air)
Raptor whirls at his foe.
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Skull Javelin
(opponent down)up+anykick
Raptor's pursuit attack. He was the first and only character to have this technique in Darkstalkers, which would later become universal among the cast.
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Throw Moves
Air Catastrophe
(in air)(close)backward/down/forward+2punch/3punch
Air throw.
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Deadly Catapult
(close)forward/backward+2kick/3kick
Vaulting kick-off throw.
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Murderer Beat
(close)forward/backward+2punch/3punch,m-
Raptor thrusts repeatedly with his extended ribcage.
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Command Moves
Air Walk
(in air)forwardforward/backwardbackward
Raptor's air dash.
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Crouch Walk
dforward/dbackward
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Skull Javelin
(opponent down)up+anykick
Raptor's pursuit attack. He was the first and only character to have this technique in Darkstalkers, which would later become universal among the cast.
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Wasp Sting
(in air)down+anykick
Glides downward while spinning with vicious hooks exposed. Lower kick strength = steeper descent.
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Special Moves
Death Hurricane
qcb+anykick(air)
Raptor whirls at his foe.
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Hell's Gate
hcf+anykick
Raptor teleports to a location on screen determined by button press.
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Skull Punish
(close)hcb+anypunch
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Skull Sting
downup+anykick(air)
Raptor jumps up, then dives down with a chainsaw from his midsection.
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Super Moves
Death Voltage
hcb+twokick(air)
Raptor whirls at his foe, bathed in electricity.
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Evil Scream
forwardbackward+twopunch
Raptor thrust his bone into the enemy, and brings them to him for an electric swipe.
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Hell Dunk
dp+twopunch
La Malta eats the opponent, and spits them out as a basketball. He then transforms into a hoop while Raptor pulls a quick crossover and dunks them.
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Morrigan Aensland
Throw Moves
Sexual Embrace
(in air)(close)backward/down/forward+2punch/3punch
Morrigan grabs her opponent out of the air and slams them ala Vector Drain.
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Command Moves
Shell Pierce
(opponent down)up+anykick
Morrigan's pursuit attack.
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Vertical Dash
(hold)1kick,forwardforward/backwardbackward
Morrigan rockets up and slightly forward (or slightly backward if up-back is used)
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Special Moves
Air Soul Fist
(in air)upuforwardforward+anypunch
Same as Soul Fist at 45 degree down angle.
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Shadow Blade
dp+anypunch [Guard Cancel]
Stereotypical dragon punch simile.
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Shell Kick
(in air)down+anykick
Morrigan kicks with drill-legs.
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Soul Fist
qcf+anypunch
Simple projectile.
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Vector Drain
(close)hcb+2punch/3punch
Jets upward with her opponent, then spiral-slams them into the ground.
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Super Moves
Astral Vision
1punch1punchforward2punch3punch(air)
Morrigan summons a mirror image to double up on her enemy.
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Darkness Illusion
1punch1punchforward1kick3punch(air)
An autocombo where Morrigan summons a mirror image and they give her opponent a beatdown.
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Valkyrie Turn
hcb+anykick,anypunch/anykick(air)
Morrigan rockets off the side of the screen, and returns with her feet/wings stabbing out (height depends on kick strength).
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Pyron
Throw Moves
Corona Whip
(close)forward/backward+2punch/3punch
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Galactic Throw
(in air)(close)backward/forward+2punch/3punch
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Special Moves
Galaxy Trip
rdp+anypunch/anykick(air)
Pyron teleports to one of many possible locations.
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Orbital Blaze
(in air)qcb+anykick
Spinning like a top, Pyron rushes his opponent.
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Planet Burning
(close)hcb+2punch/3punch
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Sol Smasher
(in air)upuforwardforward+anypunch
An oversized flaming projectile.
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qcf+anypunch
An oversized flaming projectile.
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Zodiac Fire
dp+anypunch [Guard Cancel]
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Super Moves
Cosmo Disruption
hcf+twopunch/twokick
Pyron punches out a small batch of delayed energy bursts at close/far range depending on which buttons are pressed.
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Rikuo Aulbath (Japan)
Throw Moves
Cataract Cry
(in air)(close)backward/forward+2punch/3punch
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Land Fisher
(close)forward/backward+2punch/3punch,backward
Tongue slam. Can be repeated by pressing @term=backward@ with good timing as the impact occurs.
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Command Moves
Spinning Current
forwardforward+3punch
Multi-hitting shell dash attack.
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Special Moves
Crystal Lancer / Cataract Cry
(close)hcb+2punch/3punch
Rikuo grabs the opponent with his tongue, jumps and tosses him to the ground.
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Gem's Anger
(close)hcb+2kick/3kick
After launching the opponent with his tongue, Rikuo turns into a giant clam and pelts them with pearls.
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Poison Breath
qcf+anykick
Rikuo emits poison cloud that stuns his foe.
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Screw Shot
backwardforward+anypunch
A watery psycho crusher.
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Sonic Wave
qcf+anypunch [Guard Cancel]
Rikuo emits a wave that stuns his foe.
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Trick Fish
backwardbackward+anykick
From backdash, Rikuo spirals up and forward with his feet (fins?). Also his Guard Cancel, using a different command.
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Super Moves
Aqua Spread
qc-f2d+twopunch/twokick
Rikuo's sends forth a spray of water that becomes a vertical geyser when the buttons are released. Using @term=twokick@ results in an automatic short delay if you don't feel like holding down buttons.
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Direct Scissors
downdown+twopunch
Rikuo executes a crouching double crab claw attack. Of dubious merit and often only available to certain costume colors (some kind of inside joke??).
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Sea Rage
hcf+twopunch
A wave crosses the screen, hitting several times.
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Water Jail
dp+twopunch
A large unblockable bubble that traps the opponent and does damage over time.
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Sasquatch
Throw Moves
Big Air
(in air)(close)backward/down/forward+2punch/3punch
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Big Bomb
(close)forward/backward+2punch/3punch
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Special Moves
Big Brunch
(close)qc-f2d+2punch/3punch
Sasquatch swallows his opponent, then regurgitates their now-frozen body.
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Big Cyclone
qcb+anykick(air)
Sasquatch's take on the hurricane kick.
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Big Snow
qcf+anypunch
A snowman projectile.
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Big Swing
(close)360+2kick/3kick
Sasquatch spins his foe about then tosses them away.
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Big Towers
downdown+anypunch
Sasquatch surrounds himself with icey spires.
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Big Typhoon
dp+anykick [Guard Cancel]
Sasquatch whirls his leg for a big anti-air.
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Super Moves
Big Freeze
hcf+twopunch
Sasquatch fires a beam of frosty justice.
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Big Ice Burn
hcf+twokick
Sasquatch breathes out a small pool of ice. If his opponent stands on it, they slip, fall in, and are subsequently swatted out by a whale while he cheers.
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Victor von Gerdenheim
Throw Moves
Jaw Slugger
(close)forward/backward+2punch/3punch,m-
Repeated jaw-butts.
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Mega Strangle
(close)forward/backward+2kick/3kick,m-
Victor grips his opponent about the midsection.
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Mega Throw
(in air)(close)backward/down/forward+2punch/3punch
Victor's air throw.
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Special Moves
Giga Burn
qcb+anykick [Guard Cancel]
Victor executes a very anti-air knee attack.
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Giga Buster
c.backwardforward+anykick
Rushes with an extended foot.
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Giga Hammer
c.backwardforward+anypunch
Rushes with an extended fist.
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Graviton Knuckle
(close)forward+2punch/3punch,downup+anypunch
A forward hop with electric slam (after landing a normal punch throw, immediately input @term=down@@term=up@+@term=anypunch@)
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Gyro Crush
qcb+anypunch
Victor spins with arms outstretched, then punches forward.
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Mega Shock
(close)qcf+2kick/3kick
Victor grabs his opponent, and charges them with electricity.
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Mega Spike
(close)360+2punch/3punch
Victor knees his opponent into the air then knuckle bombs them to the floor.
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Super Moves
Great Gerdenheim / Great Gerdenheim S (Savior)
hcf+twokick
Dr. Gerdenheim's ghost possesses Victor and all his standing punches become grabs for the duration.
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Thunder Break
c.downup+twopunch
Victor knuckle bombs the floor sending out waves of electricity.
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