Clark Steel Clark Still
Throw Moves
Death Lake Drive
(in air)(close)backward/down/forward+cbtn/dbtn
Clark simply snatches his opponent out of the air and tosses them unceremoniously to the ground.
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Fisherman Buster
(close)forward/backward+dbtn
A variant of the brainbuster technique.
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Nage-panashi German / 投げっぱなしジャーマン
(close)forward/backward+cbtn
A partial german suplex in which the opponent is released and thrown backwards. Clark lies on the ground leisurely for a moment, afterwards.
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Command Moves
Stomping
forward+bbtn
Somewhat exaggerated low kick.
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Special Moves
Frankensteiner
(close)dp+anykick
Command throw with an extremely long whiff animation, owing to the elaborate nature of the frankensteiner. If not followed up with Flash Elbow, Clark will spread his arms and exclaim "HEY."
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Gatling Attack
c.backwardforward+anypunch
Quickly advancing three-punch combo ending with an uppercut. After being dropped from Clark's repertoire for several years, he gets a two-punch version that launches and can be followed up with Napalm Stretch.
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Mount Tackle
hcf+anypunch
A multi-purpose replacement for Clark's multitude of running throws, incorporating various options as follow-ups. Unlike his previous running grabs, the mount tackle can be blocked.
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Napalm Stretch
dp+anypunch
Clark leaps up at a high angle in a cool pose. He locks up with the opponent and spins to the ground, slamming them. This move is in reference to Kinnikuman Soldier's technique of the same name.
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Super Argentine Backbreaker
(close)hcf+anykick
Clark tosses the opponent into the air to land on his waiting shoulders. Starting in 1996, could be followed up with an elbow drop.
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Desperation Moves
Running Three
hcfhcf+anykick
Clark poses with his arms in a V-shape, shouts "RUNNING THREEAGHH" and dashes forward. He lifts his opponent on his shoulders and performs a running powerbomb. In the SDM version, they are subjected to a series of three bombs.
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Ultra Argentine Backbreaker
(close)hcbhcb+anypunch
Three successive Super Argentine Backbreakers are performed with different finishers over the years.
94-95: After the third drop, Clark ends with a shoulder buster.
96-98: Normally ends with a Death Valley Bomb. SDM version ends with "Clark Spark," Clark's take on Kinnikuman's Muscle Spark finisher.
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Super Desperation Moves
(close)hcbhcb+abtn+cbtn
When the SDM Ultra Argentine became a seperate move in 2000, it still ended with the "Clark Spark" hold.
The 2003 LDM variation of UAB ends with the Clark Special, a copy of Robin Mask's "Robin Special" finisher from Kinnikuman.
On the third toss, clark jumps up and grabs the enemy's head between his legs, crushing it during the handstand landing.
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Heidern
Throw Moves
Backstabbing
(close)forward/backward+dbtn
A quick low slide behind the opponent and a sharp jab at their back.
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Critical Drive
(in air)(close)forward/down/backward+cbtn/dbtn
Grab in the air and drag to the ground.
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Lead Belcher
(close)forward/backward+cbtn
Heidern slams his enemy to the ground then stabs them with his hand.
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Command Moves
Shooter Narnagel
forward+bbtn
A forward rolling knee-kick that hits twice (second hit is an overhead).
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Special Moves
Cross Cutter
qcf+anypunch
An X-shaped projectile of cutting power.
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Killing Bringer
hcb+anykick
Heidern strikes a pose and if struck launches the opponent into the air and impales them on his arm, sucking their life.
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Moon Slasher
dp+anypunch
Heidern slashes his arm in a moon-like circle.
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Neck Rolling
dp+anykick
A high acrobatic leap at the opponent, Heidern grabs their neck and quickly spins causing massive blood loss.
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Storm Bringer
(close)hcb+anypunch
A command grab where Heidern drains the very life from the opponent, adding it to his own.
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Desperation Moves
Final Bringer
qcfqcf+anypunch
Heidern leaps at the opponent similar to Neck Rolling, but then executes an improved Storm Bringer.
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Heidern End
qcbdbackwardqcf+anykick
Focusing a blade of energy on his hand, Heidern dashes across the screen to stab his opponent in the gut. They hang suspended for a moment before Heidern exclaims "Go to hell!" and explodes them.
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Super Desperation Moves
Final Bringer
qcfqcf+abtn+cbtn
Enhanced Final Bringer
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Heidern End
qcbdbackwardqcf+bbtn+dbtn
Enhanced Heidern End
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K'
Special Moves
Crow Bites
dp+anypunch
K' does a spiraling leap, attacking with a flaming uppercut.
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K9999
Throw Moves
Disappear! / 消えろぉ!
(close)forward/backward+cbtn
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How long are you going to play around with me?! / いつまで遊んでんだよォ!
(close)forward/backward+dbtn
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Command Moves
Shut up! / うるせぇー!
forward+abtn
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Special Moves
Break! / 割れろォ!
dp+anypunch
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Go away! / あっちへいってろォ!
qcf+anypunch
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Super Moves
Get lost!! / てめぇも往っちまえ!!
dbackwardhcbdforward+anykick
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The moon... / 月...
dbackwardhcbdforward+anypunch
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Super Desperation Moves
My power is... losing control... AHHH!!! / 力が…勝手に…ぅわあああ!!
downforwarddforward+abtn+bbtn+cbtn+dbtn
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