2D Gameplay (2D Gameplay)
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Air Turn (Air Turn)
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Break Shot (Guard Cancel)
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Multiple Planes (Multiple Planes)
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P. Power (Super Desperation Moves)
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Ring Out (Ring Out)
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S. Power (Desperation Moves)
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Franco Bash
Throw Moves
Thunder Buster
(close)forward/backward+cbtn
Knee to the face.
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Command Moves
Bash Tornado
forward+bbtn
Long roundhouse kick.
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Smash
(down)m-cbtn
Rising uppercut.
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Step Axe
forwardforward,cbtn
Dashing long straight.
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Special Moves
Double Kong
qcb+abtn/cbtn [Guard Cancel]
One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Meteo Tackle
dbackwardforward+cbtn
Shoulder charge that can be cancelled into a second blow.
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Power Bicycle
qcf+bbtn
Energy bicycle kick.
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Waving Blow
hcf+dbtn
One-two punch sending the opponent into the other plane.
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Waving Step
c.backwardforward+bbtn
Bash ducks and weaves across the screen, passing through the opponent.
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Zapper / Meteo Shot (RBFF)
qcf+abtn
A big blow that creates a shockwave.
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Desperation Moves
Final Omega Shot
qcbdbackwardforward+bbtn+cbtn
A single big explosive punch.
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Super Desperation Moves
Armageddon Buster / Harmageddon Buster
hcb+cbtn
In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Sokaku
Throw Moves
Mudoh Shibari Nage / 無道縛り投げ
(close)backward+cbtn
Backwards lift-up throw with the staff. Can be followed with Jigoku Mon. In Fatal Fury 3, Sokaku precedes the throw with a giant kanji shout.
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Muken Jigoku Nage / 無間地獄投げ
(close)forward+cbtn
Flip throw.
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Shoten Satsu / 昇天殺
(in air)(close)dbackward/down/dforward+cbtn
Sokaku rides his opponent to the ground.
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Command Moves
Raigeki Kon / 雷撃棍
(opponent down)down+cbtn
Sokaku slams a downed opponent with his staff butt, summoning lightning.
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Shakujoh Joudan Uchi / 錫杖上段打ち
dbackward+abtn
Skywards strike with staff.
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Special Moves
Genmu Jin / 幻夢陣
dp+abtn
Sokaku teleports above his opponent with staff extended downwards.
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Hametsu no Honou / 破滅の炎
downbackwarddbackward+bbtn [Breakshot]
Sokaku is engulfed in flame and advances through the air a short distance.
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Higi Kaminari Otoshi / 秘技雷落とし
dp+bbtn
Advancing lightning bolts summoned by staff striking the earth.
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Hyoi Dan / 憑依弾
forwardbackwardforward+cbtn
A summoned demon appears over Sokaku's torso and punches rapidly. If the opponent is struck they'll also be subjected to a fierce roar. Sokaku is left exhausted for a moment.
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JaKon Mai / 邪棍舞
m-abtn
Chanting a sutra, Sokaku creates a shadow copy of himself that advances while quickly attacking. From Real Bout forwards, several alternate finishers can be tacked on.
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Jashin Kon / 邪神棍
hcf+bbtn
Sokaku spins his staff, reflecting projectiles. Has no attack hitbox of its own.
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Kimon Jin / 鬼門陣
(close)360+cbtn
Sokaku summons a demon to piledrive his enemy.
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Makibishi Feint
down+abtn+bbtn
Fake Makibishi Masher.
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Makibishi Masher / まきびし
qcf+abtn
Sokaku throws a handful of caltrops forward; they arc and bounce across the ground.
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Nozaru Geri / 野猿狩り, Wild Monkey Hunt
qcb+abtn
Sokaku is immobilized while summoning tiny clones of himself. They try to latch onto the opponent and beat him.
In Real Bout 2, the tiny Sokakus fly straight forward and summon a pair of demonic hands to squash the opponent on contact.
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Super Feint
down+bbtn+cbtn
Fake Ikazuchi/Raijin no Ibuki.
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Desperation Moves
Ikazuchi / いかずち
qc-f2ddforwardforward+bbtn+cbtn
Sokaku summons a large bolt of lightning with a demon visible inside it. Became quite a bit more impressive in Real Bout Special and again in Real Bout 2.
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Super Desperation Moves
Raijin no Ibuki / 雷神の息吹
qc-f2ddforwardforward+cbtn
A massive bolt of lightning with an unleashed demon.
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Yamazaki
Throw Moves
Bopper / パチキ
(close)dforward+cbtn
Repeated headbutts.
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Bun Nage / ブン投げ
(close)forward/backward+cbtn
Lift and unceremoniously toss backwards.
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Command Moves
Bussashi / ブッ刺し
forward+abtn
Straight punch downward.
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Shouten / 昇天
dbackward+abtn
Uppercut from crouch.
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Special Moves
Double Return / 倍返し
qcf+cbtn
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
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First Crush / 目ツブシ
(down)m-cbtn
Yamazaki gets up from the ground while tossing sand.
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Hydra's Judgment / 裁きの匕首
forwarddbackwardforward+abtn/cbtn [Guard Cancel]
Yamazaki slashes with a concealed knife.
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Sadomaso / サドマゾ
hcf+bbtn
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
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Serpent Slash / Snake Arm, Snake Tamer, 蛇使い
qcb+cbtn(hold),(release)/abtn
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly.
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Todome
(opponent down)down+cbtn
A stomp that only hits a firmly grounded opponent.
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Super Moves
Guillotine
qc-f2ddbackwardforward+bbtn+cbtn
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
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Super Desperation Moves
Drill
(close)360+cbtn,m-cbtn
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.
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