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exA-Arcadia
The proprietary arcade platform from the company of the same name.
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exA-Arcadia
exA-Arcadia produces their own arcade kit for games and publishes them on their hardware. Most games published in this way are exclusives or have exclusive features/characters.
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Future Club
The (third? fourth?) incarnation of the team that put together Skullgirls.
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Cover Corporation
Japanese talent agency responsible for the world-famous virtual idol brand "Hololive" and its male talent equivalent, "Holostars". Publishes and legitimizes fan-made games for Steam under the "Holo Indies" brand as well as games developed by their talents.
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Team Craze
A team of indie developers resposible for Battle Craze.
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Besto Game Team
Developers of Idol Showdown, a fan-made fighting game featuring Virtual YouTuber (VTuber) personalities from Hololive Production.
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Bushiroad Games
Mostly mobile publishers, although they have dabbled in console publishing as well.
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Eidos Interactive
Former British publisher, also once known as Domark Limited. Eventually absorbed into Square-Enix.
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AVOS
Developers of Write 'n' Fight.
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Egret Mini II
A replica of the Egret II arcade cabinet style from Taito. It includes forty built-in games, but also has additional compilation packs available for purchase on cart.
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Gameduchy
Chinese developers behind mobile game Iron Saga and its spinoff(s).
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CC & SH
Indie dev co-founded by Fight-A-Base secondary administrator "The S". Kings of titles stuck in development hell forever.
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Rekall Games
Rumble Arena devs. Not the Digimon ones though.
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Studio
Any grouping or developers credited on this site.
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Oribe Ware
Mexican developer specializing in games based on their country's culture.
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Unreleased
Some games just aren't released on one or more platforms.
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PlayStation 3
Unlike its predecessors, gamers on the whole have failed to warm up to the PS3. Likely factors include being ludicrously expensive, the removal of proper backwards compatibility in later models, and lack of hard-hitting exclusive titles.
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TFT Portable Player
A handheld device which takes proprietary cartridges which are really just an "unlock" for more games already programmed on the device.
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GameStick
GameStick was an Android mini-console so small that it can be actually stored inside its own controller.
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M&D
Creators of the Monon Color.
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G&M
Now-defunct South Korean publisher.
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Marixion
(매릭슨) Now-defunct South Korean developer.
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Lemon On
Publishers of the Laptop Arcade Player.
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Red Fox
Chinese developers. Not the late comedian.
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sketche99
Developer mostly of Christian and Black History themed titles. One of the few devs still making content for the OUYA long after its sunset.
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FunMobile
Mobile "feature phone" developer, closed their doors around the time that smartphones started becoming big.
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HiCom
South Korean developer and publisher. They were the official distributor of Sega consoles there during their heyday.
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Mips Soft
South Korean developer, located in Busan.
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12 to 6 Studios
One-shot indie dev. Made Blood of Patriots and then dipped.
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ShadoWriters
Israeli developers of the really weird fighting game Battling Butlers.
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Atari VCS
Not to be confused with the original name of the 2600, this is Atari's set-top box with downloadable-only titles.
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Retsuzan Games
Doujin dev whose journey started on Fighter Maker '95 titles.
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Retsuzan Games
Doujin dev whose journey started on Fighter Maker '95 titles.
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TKO Soft
Japanese dōjin company, not to be confused with the Californian mobile/PC dev TKO Software.
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Cavia
Computer Amusement Visualizer, now-defunct developer and co-developer of mostly licensed stuff.
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Anchor Inc.
Company created by Masahiro Onoguchi, animator of Tekken 1-2 (Yoshimitsu), Soul Edge (Voldo, Siegfried, woman) and Tobal (Hom, Oliems, monsters). They did a couple of experimental fighting games, but most of its input is related to WWE / early MMA titles and low quality manga games. Had a close relation with SEGA, developing animations for Fighting Vipers 2 (Charlie, Del Sol, weapons) and Virtua Fighter 4 (Vanessa, Lei-Fei). Anchor Inc. also developed "The Battle of Yu Yu Hakusho" subcontracted under Dimps, albeit uncredited.
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Dimps
Company founded by Takashi Nishiyama (creator of Kung-Fu Master, Street Fighter and Fatal Fury) with SNK and Capcom staff, with media giants Bandai Namco / Sony as major shareholders (and formerly Sega / Sammy).
They are a powerhouse of licensed manga games, but sometimes they've co-developed conventional fighting games like Rumble Fish, Street Fighter IV / V or SoulCalibur VI.
Many of their non-Dragon Ball / PS2 Saint Seiya licensed games (save their earliest handheld games) were co-developed or subcontracted to other developers, mostly uncredited.
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EXRAYS
Company who mostly worked as a subsidiary of others, only having the rather surreal "Tenma de Jack" and "Super Galdelic Hour" as original titles. Worked as an uncredited developer for Dimps's PlayStation titles and Konami's "Rekka no Honoo".
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Pyramid
Developer best known for their Patapon series and Dariusburst. Also ported the first two Dragon Ball Z: Budokai games to the GameCube.
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Quad Arrow
Company created by Masahiro Onoguchi of Anchor Inc. fame... Which explains why EF-12's engine is remarkably close to their games.
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