Assists (Strikers)
Each character has three Assists to choose from at the start of the round. Not choosing an Assist or choosing not to have one grants the player 100 extra PP.
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PP (Super Meter)
PP or "Power Points" dictate the use of Super Moves. 100 PP is required to pull off a Super. PP functions like a typical Super Meter in Type: Wild, which is completely the opposite of how it works in standard Pokémon games.
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Blaziken Burshamo (JPN)
Special Moves
Blaze Kick
qcbanykick
Forward-moving spinning fire kick.
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Fire Punch
qcbanypunch
Blaziken steps forward and punches with fire on his fist. Hard version wallbounces.
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Flamethrower
qcfanypunch
Burst of flame from the mouth.
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Sky Uppercut
dpanypunch
Basic Shoryuken.
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Super Moves
Overheat
qcfqcfanypunch
Firey beam attack from the mouth.
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Combusken Wakashamo (JPN)
Basic Moves
Air Jab
(in air)1punch
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Air Nail
(in air)3punch
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Deep Jump Kick
(in air)3kick
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Fury Kick
3kick
Hits up to 10 times.
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Jump Kick
(in air)1kick
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Kick
1kick
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Scratch
1punch
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Slash
3punch
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Command Moves
Cut
down+3punch
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Double Roundhouse
backward+3kick/forward+3kick
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Low Jab
down+1punch
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Sweep
down+3kick
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Trip
down+1kick
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Special Moves
Fire Spin
qcbanypunch
Swirling blast of fire from the mouth.
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Mega Kick
c.down,up+anykick
Combusken leaps into the air and dives down with a kick.
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Quick Attack
c.backward,forward+anykick
Anti-air rush attack.
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Sky Uppercut
dpanypunch
Combusken rushes with his claws skimming the ground, then ends with a Shoryuken.
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Super Moves
Overheat
qcfqcfanypunch
Firey beam attack from the mouth.
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Gengar
Basic Moves
Eye Scratch
(in air)1punch
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Kick
1kick
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Kung Fu Kick
(in air)1kick
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Lick
3kick
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Paper Fan
3punch
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Rapid Tongue
(in air)3kick
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Short Strike
1punch
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Sky Fan
(in air)3punch
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Command Moves
Boogie Board
down+3punch
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Low Lick
down+1kick
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Low Punch
down+1punch
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Tonguespin
down+3kick
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Special Moves
Hypnosis
(close)hcbanykick
Gengar conjures a hypnotic wave that puts the foe to sleep.
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Poison Jab
qcf+anypunch
Hopping punch that has a chance of poisoning.
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Shadow Ball
c.backward,forward+anypunch
Gengar casts forth a sphere of shadow energy.
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Sucker Punch
twopunch
Gengar disappears, then reappears in the air directly overhead, swinging a giant mallet downward.
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Super Moves
Dream Eater
qcfqcfanypunch [Sleeping Opponent]
The opponent begins dreaming in a little thought bubble; Gengar leaps back and forth (once each direction) and chomps at their dream bubble, waking and damaging them afterward.
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Snorlax Kabigon (JPN)
Basic Moves
Belly Flop
(in air)3punch
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Drop Kick
(in air)3kick
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Headbutt
3punch
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Juke
(in air)1punch
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Jump Kick
(in air)1kick
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Kick
1kick
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Pivot Kick
3kick
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Punch
1punch
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Command Moves
Dash
forward+1punch
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Low Kick
down+1kick
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Poke
down+1punch
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Reach
down+3punch
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Rollout
down+3kick
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Special Moves
Double Edge
c.backward,forward+anykick
Snorlax pivots before rushing the enemy.
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Mega Punch
qcbanypunch
Dashing punch attack.
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Seismic Toss
(close)backwardhcbanypunch
Snorlax grabs his opponent, then leaps high into the air with a somersault, landing on top of them. Against another Snorlax, he just knocks him down with a Low Kick and Belly Flops them.
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Super Moves
Hyper Beam
qcfqcfanypunch
Large beam attack from the mouth.
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