Clown
Throw Moves
Circus Tumble
(close)forward/backward+bbtn,m-w-
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Special Moves
Head Stamp
c.dbackwarduforward+anypunch
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Pick a Card
c.backwardforward+anypunch
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Spin Attack
c.dbackwardforward+anykick
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Spin Drop
c.dbackwardup+anykick
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Fei-lin
Throw Moves
Mantis Slam
(close)forward/backward+bbtn
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Command Moves
Crescent Slash
forward/backward+dbtn
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Face Cracker
(close)forward/backward+dbtn
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Heel Drop Kick / 踵落脚
(in air)down+dbtn
Downwards diagonal stomp with rebound.
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Special Moves
Air Mantis Chop / 空中蟷螂斬
(in air)qc-b2d+anypunch
A mantis projectile downwards at a steep angle.
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Flying Crane Fist / 白鶴双飛拳
c.downup+anypunch
Standard anti-air attack
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Mantis Chop / 蟷螂斬
qcf+anypunch
Standard projectile shaped like mantis arms.
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Sliding Flying Crane Fist / 滑空八鶴双飛拳
c.downdbackwarddforwardforwarduforward+anypunch
A forward rush preceding the Flying Crane Fist, avoids projectiles.
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Jean Pierre
Throw Moves
Flying Throw
(in air)(close)forward/backward+bbtn
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Frankensteiner
(close)forward/backward+bbtn/dbtn
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Command Moves
Sliding
dforward+anykick
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Special Moves
Ball Rose
c.backwardforward+anypunch
A rose projectile.
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Flic Flac
c.downup+anykick
Anti-air backflip kick.
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Needle Shower
m-anypunch,forward/backward
Rapid hand strikes, you can move very slowly while attacking.
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Quick Needle Shower
abtn+bbtn+cbtn+dbtn
A single burst of Needle strikes executed without any mashing.
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Rondato
c.forwardqcb+anykick
A short forward somersault kick followed by a higher jumping kick.
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Karnov
Throw Moves
Headbutt
(close)forward/backward+bbtn
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Special Moves
Balloon Attack
(in air)hcbubackward+anypunch,forward/backward
Karnov inflates in a grotestque fashion and hovers for a moment. Invincible while hovering, attacks with body splash after deflating and can then use any air normals on the way down.
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Fire Breath
forwardforward+anypunch/anykick
A burst of fire breath that absorbs projectiles. @term=anypunch@ for high, @term=anykick@ for low.
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Fireball
qcf+anypunch
Bouncing fire projectile.
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Super 100 Kick
c.backwardforward+anykick
Actually just three kicks, but delivered very quickly while dashing through the air.
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Super 100 Warp
c.backwardabtndforward+dbtn
Not a real move (probably?), rather a glitch that has become an accepted part of Karnov's gameplay. The listed command may only be one way to do it. Advanced canceling combines Karnov's @term=down@+@term=2kick@ head slide with Super 100 Kick to create an instant teleport-slide across the screen.
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Lee Diendou Lee Tendok
Throw Moves
Fireman's Carry
(close)forward/backward+bbtn
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Special Moves
Mouko Kouhazan / 猛虎硬爬山
backwardforwarddbackwarddforward+abtn+bbtn
Very short range burst of energy, hits several times and absorbs projectiles.
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Senkyuu Tai / 穿弓腿
qcf+anykick
Anti-air vault kick
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Super Zesshou Hou / スーパー弱絶招歩法
qcfbackward+anypunch
Faster version of Zesshou Hou with different ranges (@term=1punch@ is shorter, but @term=2punch@ is longer). Same damage.
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Zesshou Hou / 絶招歩法
qcf+anypunch
Rushing strike with followup options.
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Marstorius
Throw Moves
Front Suplex
(close)dforward/dbackward+bbtn
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German Suplex
(close)forward/backward+bbtn
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Command Moves
Body Press
(in air)down+bbtn
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Drop Kick
(in air)down+dbtn
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Enzuigiri / 延髄斬り, Back Brain Kick
uforward+dbtn
Short hop kick
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Special Moves
Dash Lariat
c.backwardforward+anypunch
Quick charging clothesline.
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Double German
(close)hcb/hcf+anypunch
Two German suplexes in succession.
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Drill Power Slam
backwardubackwardupuforwardforward/forwarduforwardupubackwardbackward+anypunch
Marstorius charges forward quickly to grab the opponent, then performs a wild spinning slam to the ground. Blockable.
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Flying Knee Drop
c.downup+anykick
A jumping knee attack that hits on the way up and back down.
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Kneel Kick
c.backwardforward+anykick
Forward flip-kick attack.
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Moonsault Press
c.downup+anypunch
Forward flip into body press.
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Matlok
Throw Moves
Monkey Flip
(close)forward/backward+bbtn
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Command Moves
Dancing Head Press
(in air)down+anykick
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Special Moves
Loop Hurricane
c.downup+cbtn+dbtn,m-anykick,backward/forward
A Road Hurricane with groundtime that can be extended by mashing @term=anykick@, with controlled movement.
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Overhead Kick
c.backwardforward+anykick
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Road Hurricane
c.downup+anykick
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Spinning Wave
c.backwardforward+anypunch
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Mizoguchi
Throw Moves
Neckringer Slam
(close)forward/backward+bbtn
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Shuffle Kick
(close)forward/backward+dbtn
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Special Moves
Gottsui Tiger Bazooka / ごっついタイガーバズーカ
qcf+abtn+bbtn+cbtn+dbtn
A larger tiger shot with significant charge time, not unblockable but will beat other projectiles and keep going.
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Renzoku Keri / 空中連続蹴り
qcf+anykick,qcf+anykick,qcf+anykick,qcf+anykick,qcf+anykick(air)
Repeated aerial kicks, fifth kick will knock down.
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Sho Ten Sai / 通天砕
qc-b2d+abtn+bbtn+cbtn+dbtn
Improved version of Mizoguchi's normal anti-air elbow. If landed from point-blank range he'll bring the opponent skyward and punch repeatedly.
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Tiger Bazooka
qcf+anypunch
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Tiger Smash / 虎流砕
qc-b2d+anypunch
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Ray McDougall
Throw Moves
DDT
(close)forward/backward+bbtn
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Flying DDT
(in air)(close)forward/backward+bbtn
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Special Moves
Big Tornado
qcf+anypunch
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Dynamite Tackle
forwardforward+anypunch
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Thunder Dynamite Tackle
c.backwardforwardforward+anypunch
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Wheel Kick
qcb+anykick(air)
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Ryoko Kano
Throw Moves
Air Back Throw
(in air)(close)forward/backward+bbtn
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Back Throw / 裏投げ
(close)forward/backward+bbtn
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Circle Throw / 巴投げ
(close)dforward/dbackward+bbtn
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Command Moves
Fist Sweep
dforward/dbackward+bbtn
Knocks down
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Special Moves
Air Ippon Seoi / 空中一本背負い
(in air)(close)hcf/hcb+anypunch
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Ippon Seoi / 一本背負い
(near)hcf/hcb+anypunch
Dash in and grab the opponent.
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Mountain Storm / 超山嵐
(close)hcf/hcb+anypunch
Grab, then spinning/flaming somersault upwards and slam back down.
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Piggyback Throw / 肩車
(close)backwardubackwardupuforwardforward/forwarduforwardupubackwardbackward+anypunch
Tosses opponent into the air, doing zero damage but setting up for juggle or air throw.
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Zenten Ukemi / 前転受け身
c.backwardforward+anykick
A rolling body attack. @term=1kick@ for one roll, @term=2kick@ for two rolls.
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Samchay
Throw Moves
Deadly Knees
(close)forward/backward+dbtn,m-w-
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Head Crush
(close)forward/backward+bbtn,m-w-
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Command Moves
Ma Raan / マ・ラーン
forward+bbtn
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Tiib / ティーブ
forward+dbtn
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Special Moves
Mattron Dusalop / Maddron Jusarop
qcf+anypunch
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Pap Sok Kau / Pap Soukau
(same strength)anypunch+anykick
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Ti Kau Koon / Ti Kaukoun
qcf+anykick
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Ti Kau Loi / Ti Kauroi
forwarddbackwarddforward+anykick
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Yungmie
Throw Moves
Kick Throw
(close)forward/backward+bbtn
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Command Moves
Triangle Jump / 三角跳び
(in air)(wall)forward+anypunch/anykick
A standard triangle jump, in spite of the non-standard command. Can be followed up with splits kick.
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Special Moves
Aura Smash / オーラスマッシュ
(in air)qcf+anypunch
Sonic Boom-looking air projectile from the leg.
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Fire Binta / ファイアービンタ
m-anypunch+anykick,forward/backward
Rapid flaming kicks. Able to move slowly while kicking.
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Nerichagi / ネリチャギ
forwarddbackwarddforward+anykick
Rising kick followed be descending axe kick.
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Zazie
Throw Moves
Hell Driver
(close)forward/backward+bbtn
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Command Moves
Ducking
forwardforward+anykick
Quick crouching forward dash.
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Step Back
forwardbackward+anykick
Backwards footwork. With @term=1kick@ he stays back, but with @term=2kick@ he hops back forward.
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Straight Punch
forward/backward+bbtn
A long range straight. Zazie will do a slightly different punch with this command up close, but is more likely to throw.
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Special Moves
Deshikakato / デシカカト
updown+anykick
Flaming axe kick.
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Hellfire
qc-b2d+anypunch
Stationary flaming uppercut.
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Quick Vulcan Hook
abtn+bbtn+cbtn+dbtn
Short burst of punches without any mashing.
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Vulcan Hook
m-anypunch,forward/backward
Rapid punches.
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