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Guilty Gear
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A wielder of the forbidden art that turns her hair into a weapon---blink and you''ll miss her swift movements.
She is silent and cold.
However, since leaving the Guild, she no longer works only for profit as she once did. Now that she lives among ordinary people, Millia's come to feel a wider range of emotions. She may not show it in her words or actions, but she's found herself able to sympathize with others. When faced with an uncertain situation, she can even look like a normal girl her age sometimes.
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Guilty Gear
Millia was an orphan, both parents lost to the Crusades. The vicious Assassins found her in the ruins of a village, little more than a wailing infant, and took her in. Thus, she was trained from childhood to use her hair as a lethal weapon. Millia wanted no part of such a loathsome life; she tried to commit suicide several times, each attempt ending in failure.
Finally, her first mission was at hand. The operation was a major one - it was to be lead by the Assassin leader, Zato-ONE himself. During the mission Millia was to act alone; she took the opportunity to flee. Her escape threw the Assassins into chaos, allowing them to be caught red-handed.
Millia now lives as a fugitive, only killing her pursuers when backed into a corner. Hearing from one of these unlucky Assassins that Zato-ONE had escaped from jail and was entering a fighting tournament, Millia decides to enter, as well.
"If I fight Zato in a tournament, one-on-one, I may have a chance to win... and my victory will bring an end to the Assassin organization forever!"
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Guilty Gear X
Losing both of her parents when she was still a child, Millia was trained by a group of assassins to use her hair as weapon. However, her conscience would not allow her to murder innocent people, and as a result, she left the organization. Being constantly pursued by the assassins, she decided that it was more efficient to put an end to the organization than to run away from it. She entered the tournament to defeat Zato, the assassins' leader. Her plan was technically a success and she did gain her freedom, but her feelings-the guilt of causing her former master to be overtaken by a shadow and the fear of having to confront him again-still troubled her. Finally, out of her agony came a conclusion�c "I must finish him off, once and for all."
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Guilty Gear XX
P.W.A.B. Report #2043: Formerly a hired assassin, the subject is now working with the IPF to dismantle the Guild and capture Zato-One in exchange for her acquittal. The test case for an undisclosed new form of occult art, she uses her hair as a weapon. It is believed her hair falls under the same classification as Gears and Forbidden Beasts. She can be easily controlled if her desire for revenge against Zato is used against her. Although she is not a major threat, her capture and dissection will offer insight into the forces that drive her hair.
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