Filter by Name
1
2
3
4
5
6
7
8
9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
78 Arenas (name starts with d)
D Octagon
Dead or Alive 2
MMA-style caged octagon.
Danger Room
One Must Fall 2097
This was W.A.R.'s first danger arena. Combatants must avoid the dangerous spikes.
Danger Zone
Dead or Alive 2
Returning from the first game, the Danger Zone takes place on an industrial lift, with exploding tanks on the sides.
Danger Zone
Dead or Alive 3
Returning arena from DoA 1 and 2.
Danger Zone
Dead or Alive Dimensions
Oft-returning arena.
Danger Zone 2
Dead or Alive 2
Altered version of the Danger Zone, with spotlights instead of exploding walls.
Dante's Chasm
One Must Fall: Battlegrounds Executor
Built inside a long, rocky gorge, the Dante's Chasm arena keeps competitors on their toes with constant fire from guns that line the walls.
Dark Prison
Mortal Kombat: Deception
A grimey prison featuring a random assortment of cameos from throughout the MK series behind bars. The spike walls on the lower floor will come together and crush anyone unfortunate enough to get knocked between them.
Dead or Alive
Dead or Alive 5
Located in a heliport, this custom-made ring is where the Dead or Alive tournament takes place.
On this stage, specially selected fighters from around the world put their reputations on the line and do battle to see who is the best. Three giant sc...
Death Match - Exploding Spike Battle
World Heroes 2
A barbed wire ring with hanging explosives. You'll soon find the barbed wire is only for show, as the regenerating bombs on either side are the only thing to worry about here.
Death Match - Fire Battle
World Heroes Loudness, Gone Gone
The ropes of the ring are engulfed in flame. Touching the fire on either end will cause damage, but the upper half of the "walls" are safe to triangle jump from.
Death Match - Hair Splitting Battle
World Heroes Loudness, Gone Gone
There are no hazards or special conditions to speak of in this ring, but the loser of the match will display a shaved head in addition to the normal cuts and bruises.
Death Match - High Energy Battle
World Heroes Loudness, Gone Gone
A ring with bolts of electricity in place of ropes, you'll be stunned and take damage if touching the barrier on either end. Like the fire battle, the upper half of the wall is safe to rebound off of, for characters so equipped.
Death Match - High Energy Exploding Battle
World Heroes Loudness, Gone Gone
The most hazardous and extreme of all deathmatches features respawning landmines and electrified ropes.
Death Match - High Energy Oil Battle
World Heroes Loudness, Gone Gone
Two patches of oil are strategically placed for maximum danger in this electrified ring.
Death Match - Lightning Battle
World Heroes 2
What seems to be a safe battle at a dilapidated power plant soon explodes into action, as strange devices descend from the sky and shoot lightning seemingly at random.
Death Match - Metal Mesh
World Heroes 2
A tiny cage suspended miles in the air above a city, this arena gives you almost no room to maneuver.
Death Match - Minefield Battle
World Heroes Loudness, Gone Gone
Landmines are placed near either end of the arena, exploding on contact for minor damage. They will reappear a few moments after going off.
Death Match - Minefield Battle
World Heroes 2
A jungle camp littered with respawning landmines.
Death Match - Needle Battle
World Heroes Loudness, Gone Gone
This caged arena has walls completely covered with spikes. No part of the wall is safe to touch.
Death Match - Needle Battle
World Heroes 2
A refurbished arena from the original Heroes, this stage sports walls deadly to the touch.
Death Match - Needle Oil Battle
World Heroes Loudness, Gone Gone
Oil slicks all but guarantee someone will be impaled in this match.
Death Match - Oil Battle
World Heroes Loudness, Gone Gone
While no dangerous hazards exist here, the oil slicks make positioning difficult.
Death Match - Oil Battle
World Heroes 2
While two piddly patches of oil may have been enough for the original Heroes, the entire floor of this stage is covered in a slippery substance. Some moves may even have unexpected momentum-altering effects.
Death Match - Sawblade Battle
World Heroes 2
Circular sawblades travel along grooves in the floor. Keep your eye out for blades in the back, they'll soon be passing through the front!
Death Match - Skinhead Battle
World Heroes 2
The loser of this match forfeits their lovely head of hair.
Death Valley
Dead or Alive 2
A small, glass octagon situated in a larger ring. It is possible for fighters to fall/be knocked off of the octagon and enter the larger portion.
Death Valley
Marvel Super Heroes vs Street Fighter
A day time variant on the same stage from X-men vs Street Fighter, features Beast and Blanka in a staring match.
Dee Jay's Bar "Maximum"
Pocket Fighter
Super Gem Fighter Mini Mix (USA arcade)
A jolly bar operated by Dee Jay. Cameos include Birdie, Guy, Rose, Rolento, Charlie, Guile, Cammy, E. Honda, Sagat, Bison, and Adon from Street Fighter, June from Star Gladiator, and Huitzil from Darkstalkers.
Demitri's Moving Mansion
Pocket Fighter
Super Gem Fighter Mini Mix (USA arcade)
A main hall in Demitri's signature dwelling. The vampire lord himself teleports and slides about while his ladies and minions carry on. Outside of Midnight Bliss'd Jedah and Donovan's Iron Maiden this stage is almost devoid of cameos.
Demon's Church
Dead or Alive 2
Despite its name, there is no overly evil imagery associated with this stage. Fighters can be knocked through the stained glass and to another portion of the stage.
Depth
Dead or Alive 5
This stage takes place on an elevator that leads to the bottom of the ocean. The surrounding area is a Danger Zone, and smashing your opponent into one of the panels on the wall causes further damage to the elevator.
As the elevator is gradually d...
Desert
One Must Fall 2097
Stay on your toes and dodge the attacks of the fighter jets to survive in the desert.
Desert
One Must Fall: Battlegrounds Snakeirons
In the middle of a vast desert lies this elongated arena. A reinforced stone pyramid sits in the center, while black obelisks protrude from the two far ends of the arena. The arena is surrounded by land mines, provided under the world arms treaty of ...
Desert
Tobal No. 1
Tobal #1, トバルNo.1, トバル ナンバーワン
Cosmic Desert
A raiser platform is built in the middle of the desert.
Destiny Battle
Weaponlord
Battle takes place on a massive pile of bones that stretches across the horizon. The an enormous demonic figure is half-buried in the bone pile, still breathing.
Disco
Burning Fists: Force Striker
A very Asian-looking discothèque held in Repulse Bay, Hong Kong. A dragon does its best Glen Quagmire impression in the background, and breathes fire when at the round's end. A banner comes down with Chinese writing at the end of the final round.
Distant Marsh
SoulCalibur 4
SoulCalibur IV
To the Wind
Set in a lush swampland. Ancient ruins covered in vines provide three walls for the area. The now-extinct dodo bird can be seen walking about the stage which suggests the location of this marsh is the island Mauritius, as this was the only known loca...
DOATEC HK
Dead or Alive 3
DOATEC's Hong Kong headquarters. Fighters can be knocked through the outside or inside glass structures; outside will knock them out of the building and likely hit a neon sign on the way down, where the fight will continue into the street. If knocked...
Dojo
Dead or Alive Dimensions
Returning from DoA4, it's an endless tatami mat arena. Only available in Practice Mode.
Dojo
Teenage Mutant Ninja Turtles: Smash-Up
This is the underground training room where the Turtles have spent countless hours honing their skills under the tutelage of Master Splinter and testing their mettle against each other. Those who enter should be prepared to rumble.
Dome
Ehrgeiz Victory
The first stage in single-player mode, the player faces Dasher Inoba in a wrestling ring.
Dragon Arena
Weaponlord
Arena is named for the two large statues that spew mist on the ground.
Dragon Hills
Dead or Alive 2
A vaguely Asian-looking industrial area, knocking the opponent into the building moves to a temple situated around a giant dragon statue.
Dragon King's Temple
Mortal Kombat: Deception
Another small circle jobby, this time surround by angled spires. In single player the Kamidogu line the edges and can be destroyed to bring down Onaga's health in a momentary stun.
Dragon Mountain
Mortal Kombat: Deception
Perhaps outside the Dragon King's temple, fighters can be knocked between these cliff-side arenas but not entirely over the edge.
Dream Amusement Park 1
Fatal Fury
Garou Densetsu (JPN)
Of special note here is the bush in the shape of G. Mantle.
Dream Amusement Park 2
Fatal Fury
Garou Densetsu (JPN)
The scene turns to nighttime if the battle goes into round 3.

Theme
Fighter ID
Arenas
(Recent)
Arenas
(by Name)
Arenas
(by Game)
Gallery
(All)