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Planet Hellstorm
Pyron's homeworld is a strange place indeed. Meteors constantly streak through the sky, a swirling vortex of clouds. The staircase continuously cycles upwards while the blue crystal undulates and changes shape. At the end of each round, larger meteor...
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Robot Facility (Mexico)
A large, dome-shaped construction site for Huitzil's robot brothers. A massive robot is being built during the battle and will begin to explode and fall apart at the end of each round.
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Tomb (Egypt)
The main feature here is a lit color-changing fountain that appropriately tints most features of the environment. Gouts of flame will shoot from a broken sarcophagus.
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Casino Rooftop (USA)
A giant neon maneki neko dominates the skyline. Multicolored searchlights scan back and forth while white cats prowl around. The light poles can be broken, darkening that side of the stage.
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Bigfoot Village (Canada)
A twilight scene at the glacial valley, Sasquatch's whole village has come out to watch the fight. The other bigfoots will follow the action after a delay.
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Nowhere Desert
Background music is the same as that of Monument Valley stage in Tekken 1.
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Aensland Castle (England)
A candle-lit retreat fit for a succubus, with bats, coffins, pools of wine (?) and a dress-fitting area.
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Throne Room (Romania)
Ladies traipse about this moodily lit hall. The torches sometimes flare up with demonic intent, and the painting may reveal a more vampiric visage.
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Castle von Gerdenheim (Germany)
The grisly remains of Professor von Gerdenheim lie on the spot he died, Victor's birthplace. Lightning occasionally activates the machine, sending electricity through the corpse and sometimes lighting up the room for a few moments. At the end of a ro...
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Anger of the Earth
The stage is a large building, presumably a castle, that is being destroyed by what appears to be catapult fire. Tekken 6: Bloodline Rebellion videos have revealed that this stage is a multi-tier, as the floor can be broken, leading to a lower level ...
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Gargoyle's Perch
The semi-final stage when playing through "Arcade" mode. It belongs to Jin Kazama, who is fought here as a sub-boss at Stage 8 during "Arcade" mode. This stage takes place in an eerie area with gargoyle statues. It also has a glass floor in the middl...
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Hidden Retreat
Possibly set in Switzerland, on top of a hill, populated by sheep. A mountain (Matterhorn) can be seen on this stage, while the yodeling can be heard from the music turning on. This stage is an infinite stage that isn't a multi-tier. The sheep in thi...
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Fiesta del Tomate
The name of this stage means "celebration of the tomato" in Spanish, and the subtitles on the banners mean "we celebrate the tomato" in Spanish as well. It appears to be taking place at a strange tomato fiesta in the summer. It has walls in it, and s...
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Village (Japan)
Snow gently falls on this small village. Two girls in a kamakura (Japanese igloo) seem completely oblivious to the supernatural goings-on just outside, although a dog will bark frequently.
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Bonus Stage
Straw dummies appear from the top or bottom of the screen. The player must cut down as many as possible. Five judges will watch the event.
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Street (England)
Dogs, cats, and mice prowl this moonlit street outside "WOLFSBAR." The barrels on the left can be broken, spilling blood-like wine into the streets. Likewise, the right-hand storefront can be damaged.
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Hakusan
Taking place in a snowy town, the area is nearly monochromatic blue. The dark sky contrasts the blindingly saturated buildings. The ground the characters stand on is actually a frozen body of water. There are spherical lanterns suspended on a tori, s...
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Hida
Taking place somewhere high in the sky, there is noticeable presence of hot air balloons flying around, some with boats hanging beneath them. The balloon nearest to the fighters are occupied by a trio of old men who are watching the battle take place...
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Izumo
A stage with some dancers
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Kyou
This stage seems to take place in the same town as Orochimaru's except it takes place in a warmer season. It's a lively scene with many spectators gathering around to watch the fact. There is a odd-looking airship that is hovering in the background.
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Noto
This battle takes place at the bottom of the sea.
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Tsukuba
This stage resembles the interior of a Buddhist temple, except everything has a frog motif, probably to represent Ziria's affinity towards the animal. Periodically, there are flashes of lightning from outside.
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Zaou
Inside a cave, some monkeys are bathing in hot spring. In the middle of the of hot spring is a statue of Manto, posing like a bodybuilder.
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Kamakura
The lighting of this arena brightens and dims in intervals.
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East Asia: Deserted Temple
One of two temple stages, this one is considerably more torn-up. It features giant statues "guarding the temple," and is the location of one of the hidden boss battles from Street Fighter IV's arcade mode. There is more dust that kicks up and there a...
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East Asia: Festival at the Old Temple
Since there finally is a character from Korea (Juri), Capcom felt it was a good idea to create a stage set there. The stage takes place on the crowded streets of a Korean market, full of interesting onlookers and vibrant colors. The most notable of t...
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Europe: Historic Distillery
The Distillery is located in Scotland and features a man stacking barrels on a rack, with the Shadaloo logo imprinted on the top of them -- hinting that this location is owned or under watch by Bison and his henchmen. There is some typical distillery...
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Africa: Small Airfield
The airfield is set in Africa, but takes many cues to Guile's old Street Fighter II stage. It features several onlookers that appear to be of military origin, bearing guns. A plane also begins to roll into sight somewhere between the first and second...
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Oceania: Volcanic Rim
Believed by some to be the worst fighting game stage in history, the battle takes place on a rock formation not far from a pool of lava and a live volcano, which erupts between rounds. This stage is mostly avoided due to its largely-red color scheme,...
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Graveyard (Australia)
A gloomy and decrepit graveyard is home to crows and ghosts, all flitting about at random. At the end of a round, a multitude of ghosts issue forth from the ground angrily.
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Sodom's Stage
The setting takes place in a snowy train yard somewhere in the USA. The background is dominated by shades of blue.
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M. Bison's Stage
Similar to Sodom's stage, this takes place in a railroad. The floor is covered in snow. Set during the daytime, the background has a brighter color scheme than Sodom's version.
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Ken Stage
Ken has thrown a birthday party for his girlfriend, Eliza, on a boat. Several Capcom characters make a cameo appearance in this game. Can you identify them all?
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Happy Park 1
After Hwa Jai takes some damage, a bald man in a suit (Geese's bodyguard Ripper?) will appear in the crowd and toss him a bottle for a temporary power-up.
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Karin Stage
Fighting takes place on a boat. There is only one spectator watching the fight.
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Airport
This arena takes place takes place in the exterior of the airport. The fighters are surrounded by games and a building. In the distance you can see people. It possible to get close enough to one of the planes and launch your opponents into one of the...
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Building
This arena takes place on a rooftop of the building, with metal railings surrounding the edges.There are several statues at the top of the building. The surface of the rooftop is slanted on some parts. Helicopters will periodically fly around the bu...
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Parking Area
Battle takes place in an indoor parking area. The ceiling is low enough that players may collide into it if launched high enough into the air.
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Underground
Crates and barrels, and the crowd as a wall in this arena. By hitting your opponent into the crowd, it is possible to knock over one of the spectators.
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Arena
Battle takes place in an octagonal cage, surrounded by a large of crowd of onlookers. This usually the last arena in arcade/story mode, where Heihachi Mishima is your final opponent.
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San Francisco
A seaside battle with a large crowd of onlookers on both the pier and the ships.
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Gairyu Isle (Day)
Arena takes place on a rocky shore during the daytime. The waves are fairly strong, spraying water at the edge of the rocks.
Gairyu Isle is likely based on Ganryu Isle, the location of the final battle between Miyamoto Musashi and Sasaki Kojir...
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East Asia: Run-Down Back Alley
The nighttime version of Crowded Downtown, this is completely devoid of onlookers, with the exception of a bum out on the street, stumbling about with his presumably-alcoholic beverage in hand. A stark contrast to the daytime version for sure.
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South Asia: Beautiful Bay
Beautiful Bay is set on a boat in a body of water, located in Vietnam. The sun is setting on the horizon, which creates a good scenery for a battle to take place. There is also a weird monkey/man hybrid sitting on the left side of the stage, which so...
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North America: Drive-in at Night
While the glowing lights painted across the night sky remind you of Balrog's Street Fighter II stage, this is in fact a completely-original affair. Set in an American drive-in diner, there are plenty of spectators inside and outside of their cars che...
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Europe: Cruise Ship Stern
Unlike any stern of a ship you've ever seen, this stage features theater-style seating for onlookers to enjoy the fight. There's a giant screen in the background projecting a blown-up image of the fight itself, and giant tanks behind the spectators t...
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South Asia: Exciting Street Scene
While there are no "character-specific" stages in Street Fighter IV, this stage seems heavily geared towards Dhalsim, seeing as he is from India. His wife and staple elephants from his original Street Fighter II stage make an appearance in the backgr...
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North America: Skyscraper Under Construction
With several of the new characters (Cody and Guy) making their original appearance in Final Fight, the new stage, Metro City, is a proper home court for them to battle in. Set atop an oil rig/construction site area with a nice view of Metro City in t...
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East Asia: Overpass
One of the stages introduced in the console versions of Street Fighter IV, the fighters do battle under an overpass in Tokyo, Japan. The area is filled with junk, including a broken-down vehicle with old tires in it. There is a bicycle against a supp...
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Ice Temple
The whole area is covered in ice. In background is a raised platforms with a set of stairs to left, middle and right. In the middle of a platform is a statue.
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Akuma Stage
Atop The Great Wall of China during the day. In the arcade version, it is the setting for the hidden "Dramatic Battle" of Ryu (Player 1) and Ken (Player 2) vs. M. Bison (CPU). In the console versions, it is assigned as Akuma's stage.
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Nexus
A pillared platform floating amongst clouds in the Nexus. All sides are easily broken through so as to send your opponent into the infinite abyss.
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Ski Resort "La Menkoi"
In what appears to be a Street Fighter field trip, M. Bison, Vega, and Balrog all (attempt to) enjoy themselves in the snow. Sodom, Bishamon and his dog appear to have taken residence, while Sasquatch hangs out from the ski lift.
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The Pit
A bridge set against a cloudy night sky. The moon is highly visible in the background. Sometimes, a silhouette will fly across the screen; this is a visual cue that Reptile is available to fight if the rest of the conditions are met during this match...
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Bottom of The Pit
Upon meeting the criteria to find him, Reptile is fought at The Pit's bottom, amidst the dozens of steel spikes.
Several corpses and decapitated heads of the game's developers can be seen impaled on the spikes, as well as two skeletons on eit...
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The Courtyard
The battle takes place in an outdoor stadium in front of several rows of monks that absently sway their heads. Four Masked Guards border the tournament floor, standing attentively with spears in their hands. Shang Tsung sits in a chair high up in the...
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Golden Desert
A multi-tiered area highlighted by sand and Buddhist statues. A choice blow can knock one down onto your opponent, or you can merely knock them over the side to a spikey death.
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Amusement Park
Notable features also associated with Namco in this stage include arcades of The Tower of Druaga and Galaxian, as well as an Italian Tomato café.
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Beach House "Safrill"
A beach house overlooking still waters. Inside, Blanka hams it up for his favorite photographer while Elena, Mai Ling and some lil' Sasquatches check the fight. Dhalsim and his wife tend one of their elephants while Rikuo and his son/daughter play ...
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Wu Shi Academy
This arena made its first appearance in Mortal Kombat: Deadly Alliance. The center platform is suspended by five massive statues. It serves a training ground for kombatants
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Howard Arena 1
A distant storm brews, with periodic lightning strikes. In rounds 2 and 3 the combatants will be buffeted with rain, unless a 2-on-1 battle is underway.
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Japan (Urban)
The Kaminarimon (Thunder Gate) in Asakusa, Tokyo takes up most of the background here. Small birds attempt to flock along the sidewalk here, but will scatter when someone impacts against the ground.
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Toy Shop "Dhalsim"
Outside a Capcom themed toy store during Christmas time, Street Fighter's Balrog, M. Bison, and a young Cammy do some window shopping, while Darkstalker's Donovan, Anita, B.B. Hood, and J. Talbain mind the fight. Cyberbots' Blodia can be seen in the...
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West Subway 1
As rounds progress, the scene changes from day to night and back to day again (although no one ever leaves). Richard Meyer can be seen among the spectators. The image of SNK's "mascot" G. Mantle can be seen plastered all over the stage.
There'...
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West Subway 3
Round 3 version of West Subway. Returns to daylight if round 4 should occur.
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Battle for Chi Pi
The decisive battle of Liu Bei and Sun Quan versus Cao Cao, the Battle of Chibi famously involved a fire attack on Cao Cao's navy. The characters on the cliff face say "Chibi."
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Dee Jay's Bar "Maximum"
A jolly bar operated by Dee Jay. Cameos include Birdie, Guy, Rose, Rolento, Charlie, Guile, Cammy, E. Honda, Sagat, Bison, and Adon from Street Fighter, June from Star Gladiator, and Huitzil from Darkstalkers.
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Rustic Asia
Characters fight in a muddy pig-stack with black and pink pigs scattered around, as well as chickens/roosters. The pigs can be struck with attacks, which will send them flying through the air. A blue pickup truck, with animals in the bed of it, drive...
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Cemetery
A cemetery at nighttime. This stage also features a burning tree outside of the cemetery. If one of the characters is slammed into the ground in the middle of the stage, they will fall through and be sent to the lower section of the stage, which is a...
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France
Exterior of a circus tent at night, the circus performers break to watch your skirmish. A man in a small cart hauls a lion cage constantly back and forth.
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Tournament, Day 1
From the text at the ending of "Forging of Warriors" mode, we can assume the first round of BATTLE OF THE AGES BLOOD MATCH takes place in Detroit.
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Tournament, Day 2
Taking place in Berlin, Germany, the Brandenburg Gate can be seen in the background.
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Death Match - Exploding Spike Battle
A barbed wire ring with hanging explosives. You'll soon find the barbed wire is only for show, as the regenerating bombs on either side are the only thing to worry about here.
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The Megalithic Age
The background here scrolls independently, and there's actually much more than can be seen in 99 seconds (although it will eventually just stop upon reaching a sphinx, if time is infinite).
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The Ice Age
Early mammals scurry and huddle for warmth in this frozen dinosaur graveyard. The large foreground bone on the left can be destroyed.
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The Stone Age
Mammoths continuously criss-cross through the background while cavemen cautiously prepare for the hunt.
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Genroku Period
A small inn on a hill overlooks a bustling Japanese village. Some shady dealings with a ninja are going on to the right. "Genroku" indicates the period between 1688 and 1704.
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The Dark Age
Fog rolls across the fore and back in this gloomy medieval alleyway. Figures in cloaks and mysterious peering red eyes look on while a blue spectre sometimes looms about.
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The Period
The crowd here in the (modern) period will sometimes throw bottles or other debris.
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Cruiseship
Your brawl must go on, even if this fancy cruise ship is quickly heading to the bottom of the ocean. Thankfully some friendly whales will help keep the fight going. Just be wary of other less-friendly creatures of the deep.
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Train
Rumble on the tracks as the scenery rushes by. As you hop from one train car to another, keep in mind that at any time your opponent can detach one of the cars to leave you eating train tracks.
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Jyurakudai Villa - Virgin Snow
The same stage as Jyurakudai Villa of Soul Calibur 3 with the exception of being set in a winter scene and this is set in broad daylight instead of the night. Heavy snow covers the roof of the villa and the trees are bare thanks to the coldness of wi...
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Sailor's Rest
Very similar to Cervantes's stage, Pirate Raid, in Soul Calibur 3. However, this one is set in broad daylight, seagulls are flying by, another shipwreck can be seen at a distance, and there are islands surrounding the stage. Certain parts of the ship...
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Castle of Darkness 2
After Zeus dramatically busts down the door, a lighting storm rages in the background.
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Bonus Stage - Bull
The goal is to time your attack to stop the onrushing bull, then hit it as many times as possible before it collapses.
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Battle of Red Cliffs
Even though Ryofu's historical counterpart died about ten years before Chibi, this scene of burning ships is no doubt meant to represent that famous battle.
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School Grounds
Jin and Xiaoyu inhabit this stage if they are fought against wearing their hidden third costumes.
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Inner City
Namco seems to be trying to plug another one of their popular fighters in this stage, as "Soul Edge" can be seen painted in the form of graffiti on a few walls.
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Island
This stage is also where players fight in during Tekken Ball Mode.
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Cave
Kaiya inhabits this stage instead of Hong Kong when you fight against him on Survival Mode, or if he is chosen by another player as a New Challenger during Normal Mode.
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East Park
A stage set in Berlin, with the Brandenburg Gate in clear view.
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Garage
This stage is not inhabited by any character, and can only be fought in on Training, Vs. and Watch Mode.
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Urban Jungle
This is a stage where men that are kept away from the fighters by many metal bars cheer them on. Some cheer the fighters on from stands. Vehicles are also in the background, and two of them are suspended by ropes. Nina, Bruce, Feng, Christie, Xiaoyu,...
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Moonlit Wilderness
Located in a dark location. The sky is blue and there are some clouds in the area. A full moon is in the sky, as well. The area has a haunted castle that is far away from the fighters. There are a lot of trees and a lot of plants with white leaves on...
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Hell's Gate
A dark and demented stage, in which a red sky lingers overhead, illuminating all with a sinister crimson glow. Also, there is a full moon in the red sky. There is a gate in the area, which looks like it leads into a vast sea of red. A jungle beat is ...
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Ghetto Pit
Corresponds to Urban Jungle in Tekken 5.
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The Arena
Hidden background unlocked by typing CIRCUS in the Secret Way menu.
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Countryside
In one of this stage's alternate camera angles, a circular formation of standing rocks that closely resemble Stonehenge can be seen in the distance, which would point it to being set in Wiltshire, England.
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Bar "Illusion"
King's bar Illusion is the lady's haunt for 1995. Heavy D!, Duck King, and Todoh are holding a pity party stage left while King's waitresses Sally & Elizabeth walk the floor. The lonely fellow center stage will bust out a harmonica during the appropr...
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Rugal's Silo (Second Part)
The platform rises during the fight revealing some kind of large missile and a launch port. Rugal's panther shows up, as well.
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Sleeping Marsh
Same as the Distant Marsh from Soul Calibur 4, except it is set at nighttime.
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Star Destroyer Docking Bay
A large hangar bay of an unknown Imperial Star Destroyer. Occasionally a TIE fighter and an X-Wing will fly in and out. The Emperor also seems to be aboard the Star Destroyer as his personal shuttle can be clearly seen in the docking bay.
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Thesmophoros Imperial Garden
This stage is a shrine. It shows some similarities with the Eurydice Shrine (Sophitia's stage in the Soul series), except that this one is surrounded with a tropical setting, and the statue of Hephaestus is missing. Also, what appears to be either a ...
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Tower of Remembrance - Ancient Gate
A rocky area surrounded with lava, set outside Algol's tower, with clouds lurking over the stage. When characters fight Angol Fear, Kamikirimusi, Shura, Ashlotte, or Scheherazade in the third stage of Story Mode, they face the bonus character on this...
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Tower of Remembrance - Degradation
This stage is similar to Tower of Remembrance - Encounter, except this one has a black sky and is surrounded with what appears to be two crystal-like power sources: one blue one which may refer to Soul Calibur, and a red one which may refer to Soul E...
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Tower of Remembrance - Encounter
This stage is very high, and it reaches even beyond the clouds. Another set of clouds can also be seen above the stage. The sun can be seen at a distance, and mountain tops can be seen around the tower. The characters that fight either Siegfried or N...
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Tower of Remembrance - Spiral of Time
A chamber within the Tower of Remembrance, created by Algol. All characters (except Algol) fight at this stage during part four of their story line. Algol fights Nightmare and some of his servants on this stage in part two of his story. Part three is...
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Wolfkrone Monument
This unique Soul Calibur 4 stage is a circular platform that rotates. Wooden, seemingly robotic musician-like characters create knocking noises during battle and can be destroyed if a character is thrown on one of them. This can cause a ring out if t...
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Kunpaetku Shrine - Dream Remnants
This stage is very similar to Astaroth's other stages in the previous games, especially the Kunpaetku Shrine Ruin of Soul Calibur 3 except that a bit of sunshine can be seen. Also, Lizardmen holding big forks and knives can be standing on the edges o...
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Ostrheinsburg Castle Throne Room
Notable features include a chasm at one end of the room as well as a line of knights who serve as a wall. These knights actually move forward over the course of the battle, shrinking the stage area a bit. This stage is the primary setting for the sto...
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Phantom Pavilion
This stage has two different forms when playing. The main stage is a double walled arena that resembles a cage that the combatants fight within. Around the arena is a barrage of circus animals such as bears and elephants performing tricks for an imme...
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Distant Marsh
Set in a lush swampland. Ancient ruins covered in vines provide three walls for the area. The now-extinct dodo bird can be seen walking about the stage which suggests the location of this marsh is the island Mauritius, as this was the only known loca...
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Egyptian Temple, Sacred Flame
This stage is identical to the Egyptian Temple stage of Soul Calibur 3, except this one is set at nighttime with a shining full moon. The stage also rotates, although this doesn't help or hurt the gameplay.
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Grand Labyrinth - Corridor of Suspended Time
This stage is primarily based on the Labyrinth (Kilik's stage) from Soul Calibur 2 and the Grand Labyrinth (Olcadan's stage) from Soul Calibur 3, despite the change of soundtrack.
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Hall of the Warrior God
Notable features include a huge dragon statue, a lot of weapons, large and breakable vases, two gongs, and a view seeing a battlefield, with soldiers on horses riding down a sandy hill.
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Ice Coffin of the Sleeping Ancient
Notable features include large hanging dripping icicles, a pirate ship in the distance and a frozen woolly mammoth. Glowing auroras can also be seen in the sky. Fragments of destroyed ground slide and spread further out in this stage than in others.
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Blacknoah (Second Round)
The coattails come off for Rugal's second round and even the atmosphere around Blacknoah turns red. The consoles on either end of the stage will explode if you're slammed into them.
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Mexico (Pao Pao Cafe)
Between crowding and the strange choice of color palette, it's pretty hard to pick out the multitude of cameos in this stage. But take our word for it. (Lee Pai Long, Temjin, Eiji, Roddy & Cathy, Todoh, Billy, Geese, Richard Meyer)
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Italy
(Cheng, Big Bear, Tung, Duck, Jubei)
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Spacelab
Ninja combat goes out of this world. Duke it out as asteroids, space ships, and other space-bound objects fly by. Don't get distracted by the view, or you'll end up seeing stars, and we're not talking about the ones in the sky.
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Western Town
In the Wild West sometimes a turtle's gotta do what a turtle's gotta do. Lay down the law in this dusty little town. There's nothing like a showdown at high noon, complete with wind-blown tumbleweeds in the background.
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Dojo
This is the underground training room where the Turtles have spent countless hours honing their skills under the tutelage of Master Splinter and testing their mettle against each other. Those who enter should be prepared to rumble.
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Enemy Base
You're not welcome here. If the falling pillars don't tip you off, the energy beam being shot in your direction will. The upper level of this sanctuary of evil hides a high-tech interior that'd make Donatello proud, if it wasn't evil.
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Jungle
Birds of paradise and a majestic waterfall provide the backdrop for what promises to be one wild melee. Keep in mind that fallen trees may not be too sturdy and bees don't like having their hives disturbed.
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Manhattan
Take to the rooftops of the Big Apple as you battle it out under a moonlit sky. Just be sure to watch your step or you'll go from the top of the world to gutters in less time than it takes Raphael to lose his temper (well, almost).
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Sewer
Splish, splash, you'll definitely want to take a bath after a round in this level. It starts off small, but once you unleash the floodwaters and take the fight deeper into New York's sewage system you'll want to keep an eye out for any non-turtle rep...
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Turtle Base
Home, sweet home for the Turtles. This subterranean hideway features a widescreen HDTV, plush seating, a half-pipe, and just about everything else a growing turtle needs to stay entertained, unwind, or just knock the stuffing out of any intruders.
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Mountain Hangar
This lower half of the Special Forces stronghold is just a few helipads near the water. Players wind up here when knocked from above.
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Island
This Island stage is halfway merged between Wonder Woman's homeland of Themyscira and Shang Tsung's palace in Outworld. There are no stage transitions to speak of, but the effects are nice.
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Netherrealm
The Netherrealm is an infinite series of platforms that can be accessed via Free Fall Kombat. There are many statues and stone things about which can assist in juggles.
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Batcave
A multi-tiered representation of the infamous Batcave, fighters can be bashed through expensive arrays of equipment twice to initiate Free Fall Kombat until they reach the bottom level where the various Bat vehicles live.
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Apokolips
Outdoor arena, allows for infinite Free Fall Kombat transitions between various platforms.
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Gotham City Rooftop
Players can be chucked off the side of this fairly anonymous rooftop to the "Gotham City Streets" level via Free Fall Kombat.
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Graveyard
This representation of Mortal Kombat's graveyard allows players to be flung into markers and other decorations to facilitate combos, or sent down to a lower level via Free Fall Kombat.
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Mountain Hangar 2
The upper half of the Special Forces stronghold, with a few looming plane like vehicles and computer bays in the background. Players can be Free Fall Kombat'd to the helipads below.
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Gotham City Street
While technically confined to a small alleyway between buildings, players can smash each other through said buildings to other identical alleyways via Test Your Might.
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Throne Room
A half merged stage between both Shao Kahn and Darkseid's respective throne rooms. Not only does each side have its own lower area accessible by Free Fall Kombat, but you can smash through the separating wall between them via Test Your Might.
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Seaside
For some bizarre reason, a part of Big Ben has been destroyed and washed ashore on this stage.
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Karaoke Bar
"Hide and Kei" perform an emotional duet about ninjas falling in love at the Goketsuji tournament.
Kuroko is present.
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Onmyouji Forest
A grim forest lit by candles and hitodama is occupied by a group of monks ("Yabeno Hikomaro & Kotohime with the Boushu Dancers") performing a techno song about Japanese exorcists.
Bonnou Kaihou included a CG video of the monks performing an ex...
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Arena (Internet Song)
"Hikarino Michiko" performs an old-fashioned tune about how wonderful it is to fall in love on the internet.
This stage has a Kuroko.
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Gen's Restaurant 'Daihanjyo'
A chinese noodle shop run by Gen that is popular with Street Fighters and Darkstalkers. Birdie, M. Bison, Sodom, Victor, Bishamon, Fei Long, Dhalsim and Charlie all sit idly by stuffing their faces while Rolento crawls about apparently catching thei...
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Falling Cliffs
The edges of this desolate platform continually crumble away until only a small circle remains. One of the few stages where players can voluntarily suicide, victims plummet down the side and writhe in agony on the spikes below.
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Yin Yang Island
A small island caught between Earthrealm and Outworld. The environs (and music) periodically shift between tropical and malevolent. In the darkness, kombatants can be knocked off the side and be eaten alive by killer fish.
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Quan Chi's Fortress
On this circular platform at the sight of Quan Chi's mysterious chamber, fighters can knock each other down into a grid of laser dismemberment.
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Kuatan Palace
A circular arena in an ornate chamber, surrounded by fiery death.
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Dragon King's Temple
Another small circle jobby, this time surround by angled spires. In single player the Kamidogu line the edges and can be destroyed to bring down Onaga's health in a momentary stun.
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Chamber of Artifacts
An immense glass observatory with a giant (equippable) sword on display. With enough hard hits and proper placement, victims can be sent through the shattered floor to a spikey death.
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Dragon Mountain
Perhaps outside the Dragon King's temple, fighters can be knocked between these cliff-side arenas but not entirely over the edge.
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The Pit
An homage to MK's most infamous battleground, the moonlit bridge over The Pit looms beside this square battleground. Fighters are easily sent over the side to the expected fate.
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Living Forest
This homage to the classic MK2 backdrop features no death traps or weapons of any sort, and a pretty tame representation of the Living Forest for which it is named.
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Sky Temple
Lightning crashes about the top most level of this massive tower and an equippable weapon waits in the center. Fighters can send each other tumbling down the sides and continue the battle on the lower balconies, but a second knock off results in a f...
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Nethership Interior
The fight begins up by the windows, but fighters will inevitably be launched down into the main cargo area. The hanging bodies swing lazily, but can be moved forcefully to interrupt or otherwise inconvenience your opponent.
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Dark Prison
A grimey prison featuring a random assortment of cameos from throughout the MK series behind bars. The spike walls on the lower floor will come together and crush anyone unfortunate enough to get knocked between them.
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Beetle Lair
A windowed room with numerous smashable ornamental pillars. Fighters can be sent through the brick wall to a stoney lower area where an equippable weapon awaits.
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Hell's Foundry
The fight starts on a narrow bridge area up above, but the fight easily be taken to the floor below at the risk of someone winding up in the giant smelting device.
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Slaughterhouse
There's a bloody skull fountain upstairs but the real highlights are the giant spikey grinders available after a trip through the floor.
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Lower Mines
On this particularly small stage there's a stone dragon's maw that will chomp anyone within its grasp. On the other side there's a short fall to an unidentified but assuredly unpleasant death.
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Akuma Stage
A candle lit training cave on Akuma's island. Ultimately destroyed at the games conclusion.
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Ryu Stage
A frosty hillside somewhere in Japan.
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Moonlight Dark Castle
An adorably creepy cave landing overlooking an adorably creepy castle above a laked canyon. A caravan drawn by pigs has pulled up to view the fight, while John Talbain endlessly howls in front of the full moon.
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Demitri's Moving Mansion
A main hall in Demitri's signature dwelling. The vampire lord himself teleports and slides about while his ladies and minions carry on. Outside of Midnight Bliss'd Jedah and Donovan's Iron Maiden this stage is almost devoid of cameos.
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Tessa's Den
The cozy den in what appears to be an observatory. Cameos include Leo from Warzard / Red Earth, Lilith from Darkstalkers, and Felicia (unless she's fighting).
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Pirate Ship
Representing The Legend of Zelda: Wind Waker.
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