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Cemetery
A cemetery at nighttime. This stage also features a burning tree outside of the cemetery. If one of the characters is slammed into the ground in the middle of the stage, they will fall through and be sent to the lower section of the stage, which is a...
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France
Exterior of a circus tent at night, the circus performers break to watch your skirmish. A man in a small cart hauls a lion cage constantly back and forth.
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Tournament, Day 1
From the text at the ending of "Forging of Warriors" mode, we can assume the first round of BATTLE OF THE AGES BLOOD MATCH takes place in Detroit.
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Tournament, Day 2
Taking place in Berlin, Germany, the Brandenburg Gate can be seen in the background.
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Death Match - Exploding Spike Battle
A barbed wire ring with hanging explosives. You'll soon find the barbed wire is only for show, as the regenerating bombs on either side are the only thing to worry about here.
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The Megalithic Age
The background here scrolls independently, and there's actually much more than can be seen in 99 seconds (although it will eventually just stop upon reaching a sphinx, if time is infinite).
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The Ice Age
Early mammals scurry and huddle for warmth in this frozen dinosaur graveyard. The large foreground bone on the left can be destroyed.
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The Stone Age
Mammoths continuously criss-cross through the background while cavemen cautiously prepare for the hunt.
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Genroku Period
A small inn on a hill overlooks a bustling Japanese village. Some shady dealings with a ninja are going on to the right. "Genroku" indicates the period between 1688 and 1704.
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The Dark Age
Fog rolls across the fore and back in this gloomy medieval alleyway. Figures in cloaks and mysterious peering red eyes look on while a blue spectre sometimes looms about.
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The Period
The crowd here in the (modern) period will sometimes throw bottles or other debris.
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Cruiseship
Your brawl must go on, even if this fancy cruise ship is quickly heading to the bottom of the ocean. Thankfully some friendly whales will help keep the fight going. Just be wary of other less-friendly creatures of the deep.
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Train
Rumble on the tracks as the scenery rushes by. As you hop from one train car to another, keep in mind that at any time your opponent can detach one of the cars to leave you eating train tracks.
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Jyurakudai Villa - Virgin Snow
The same stage as Jyurakudai Villa of Soul Calibur 3 with the exception of being set in a winter scene and this is set in broad daylight instead of the night. Heavy snow covers the roof of the villa and the trees are bare thanks to the coldness of wi...
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Sailor's Rest
Very similar to Cervantes's stage, Pirate Raid, in Soul Calibur 3. However, this one is set in broad daylight, seagulls are flying by, another shipwreck can be seen at a distance, and there are islands surrounding the stage. Certain parts of the ship...
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Castle of Darkness 2
After Zeus dramatically busts down the door, a lighting storm rages in the background.
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Bonus Stage - Bull
The goal is to time your attack to stop the onrushing bull, then hit it as many times as possible before it collapses.
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Battle of Red Cliffs
Even though Ryofu's historical counterpart died about ten years before Chibi, this scene of burning ships is no doubt meant to represent that famous battle.
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School Grounds
Jin and Xiaoyu inhabit this stage if they are fought against wearing their hidden third costumes.
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Inner City
Namco seems to be trying to plug another one of their popular fighters in this stage, as "Soul Edge" can be seen painted in the form of graffiti on a few walls.
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Island
This stage is also where players fight in during Tekken Ball Mode.
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Cave
Kaiya inhabits this stage instead of Hong Kong when you fight against him on Survival Mode, or if he is chosen by another player as a New Challenger during Normal Mode.
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East Park
A stage set in Berlin, with the Brandenburg Gate in clear view.
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Garage
This stage is not inhabited by any character, and can only be fought in on Training, Vs. and Watch Mode.
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Urban Jungle
This is a stage where men that are kept away from the fighters by many metal bars cheer them on. Some cheer the fighters on from stands. Vehicles are also in the background, and two of them are suspended by ropes. Nina, Bruce, Feng, Christie, Xiaoyu,...
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Moonlit Wilderness
Located in a dark location. The sky is blue and there are some clouds in the area. A full moon is in the sky, as well. The area has a haunted castle that is far away from the fighters. There are a lot of trees and a lot of plants with white leaves on...
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Hell's Gate
A dark and demented stage, in which a red sky lingers overhead, illuminating all with a sinister crimson glow. Also, there is a full moon in the red sky. There is a gate in the area, which looks like it leads into a vast sea of red. A jungle beat is ...
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Ghetto Pit
Corresponds to Urban Jungle in Tekken 5.
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The Arena
Hidden background unlocked by typing CIRCUS in the Secret Way menu.
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Countryside
In one of this stage's alternate camera angles, a circular formation of standing rocks that closely resemble Stonehenge can be seen in the distance, which would point it to being set in Wiltshire, England.
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Bar "Illusion"
King's bar Illusion is the lady's haunt for 1995. Heavy D!, Duck King, and Todoh are holding a pity party stage left while King's waitresses Sally & Elizabeth walk the floor. The lonely fellow center stage will bust out a harmonica during the appropr...
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Rugal's Silo (Second Part)
The platform rises during the fight revealing some kind of large missile and a launch port. Rugal's panther shows up, as well.
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Sleeping Marsh
Same as the Distant Marsh from Soul Calibur 4, except it is set at nighttime.
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Star Destroyer Docking Bay
A large hangar bay of an unknown Imperial Star Destroyer. Occasionally a TIE fighter and an X-Wing will fly in and out. The Emperor also seems to be aboard the Star Destroyer as his personal shuttle can be clearly seen in the docking bay.
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Thesmophoros Imperial Garden
This stage is a shrine. It shows some similarities with the Eurydice Shrine (Sophitia's stage in the Soul series), except that this one is surrounded with a tropical setting, and the statue of Hephaestus is missing. Also, what appears to be either a ...
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Tower of Remembrance - Ancient Gate
A rocky area surrounded with lava, set outside Algol's tower, with clouds lurking over the stage. When characters fight Angol Fear, Kamikirimusi, Shura, Ashlotte, or Scheherazade in the third stage of Story Mode, they face the bonus character on this...
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Tower of Remembrance - Degradation
This stage is similar to Tower of Remembrance - Encounter, except this one has a black sky and is surrounded with what appears to be two crystal-like power sources: one blue one which may refer to Soul Calibur, and a red one which may refer to Soul E...
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Tower of Remembrance - Encounter
This stage is very high, and it reaches even beyond the clouds. Another set of clouds can also be seen above the stage. The sun can be seen at a distance, and mountain tops can be seen around the tower. The characters that fight either Siegfried or N...
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Tower of Remembrance - Spiral of Time
A chamber within the Tower of Remembrance, created by Algol. All characters (except Algol) fight at this stage during part four of their story line. Algol fights Nightmare and some of his servants on this stage in part two of his story. Part three is...
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Wolfkrone Monument
This unique Soul Calibur 4 stage is a circular platform that rotates. Wooden, seemingly robotic musician-like characters create knocking noises during battle and can be destroyed if a character is thrown on one of them. This can cause a ring out if t...
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Kunpaetku Shrine - Dream Remnants
This stage is very similar to Astaroth's other stages in the previous games, especially the Kunpaetku Shrine Ruin of Soul Calibur 3 except that a bit of sunshine can be seen. Also, Lizardmen holding big forks and knives can be standing on the edges o...
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Ostrheinsburg Castle Throne Room
Notable features include a chasm at one end of the room as well as a line of knights who serve as a wall. These knights actually move forward over the course of the battle, shrinking the stage area a bit. This stage is the primary setting for the sto...
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Phantom Pavilion
This stage has two different forms when playing. The main stage is a double walled arena that resembles a cage that the combatants fight within. Around the arena is a barrage of circus animals such as bears and elephants performing tricks for an imme...
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Distant Marsh
Set in a lush swampland. Ancient ruins covered in vines provide three walls for the area. The now-extinct dodo bird can be seen walking about the stage which suggests the location of this marsh is the island Mauritius, as this was the only known loca...
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Egyptian Temple, Sacred Flame
This stage is identical to the Egyptian Temple stage of Soul Calibur 3, except this one is set at nighttime with a shining full moon. The stage also rotates, although this doesn't help or hurt the gameplay.
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Grand Labyrinth - Corridor of Suspended Time
This stage is primarily based on the Labyrinth (Kilik's stage) from Soul Calibur 2 and the Grand Labyrinth (Olcadan's stage) from Soul Calibur 3, despite the change of soundtrack.
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Hall of the Warrior God
Notable features include a huge dragon statue, a lot of weapons, large and breakable vases, two gongs, and a view seeing a battlefield, with soldiers on horses riding down a sandy hill.
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Ice Coffin of the Sleeping Ancient
Notable features include large hanging dripping icicles, a pirate ship in the distance and a frozen woolly mammoth. Glowing auroras can also be seen in the sky. Fragments of destroyed ground slide and spread further out in this stage than in others.
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Blacknoah (Second Round)
The coattails come off for Rugal's second round and even the atmosphere around Blacknoah turns red. The consoles on either end of the stage will explode if you're slammed into them.
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Mexico (Pao Pao Cafe)
Between crowding and the strange choice of color palette, it's pretty hard to pick out the multitude of cameos in this stage. But take our word for it. (Lee Pai Long, Temjin, Eiji, Roddy & Cathy, Todoh, Billy, Geese, Richard Meyer)
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Italy
(Cheng, Big Bear, Tung, Duck, Jubei)
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Spacelab
Ninja combat goes out of this world. Duke it out as asteroids, space ships, and other space-bound objects fly by. Don't get distracted by the view, or you'll end up seeing stars, and we're not talking about the ones in the sky.
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Western Town
In the Wild West sometimes a turtle's gotta do what a turtle's gotta do. Lay down the law in this dusty little town. There's nothing like a showdown at high noon, complete with wind-blown tumbleweeds in the background.
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Dojo
This is the underground training room where the Turtles have spent countless hours honing their skills under the tutelage of Master Splinter and testing their mettle against each other. Those who enter should be prepared to rumble.
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Enemy Base
You're not welcome here. If the falling pillars don't tip you off, the energy beam being shot in your direction will. The upper level of this sanctuary of evil hides a high-tech interior that'd make Donatello proud, if it wasn't evil.
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Jungle
Birds of paradise and a majestic waterfall provide the backdrop for what promises to be one wild melee. Keep in mind that fallen trees may not be too sturdy and bees don't like having their hives disturbed.
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Manhattan
Take to the rooftops of the Big Apple as you battle it out under a moonlit sky. Just be sure to watch your step or you'll go from the top of the world to gutters in less time than it takes Raphael to lose his temper (well, almost).
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Sewer
Splish, splash, you'll definitely want to take a bath after a round in this level. It starts off small, but once you unleash the floodwaters and take the fight deeper into New York's sewage system you'll want to keep an eye out for any non-turtle rep...
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Turtle Base
Home, sweet home for the Turtles. This subterranean hideway features a widescreen HDTV, plush seating, a half-pipe, and just about everything else a growing turtle needs to stay entertained, unwind, or just knock the stuffing out of any intruders.
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Mountain Hangar
This lower half of the Special Forces stronghold is just a few helipads near the water. Players wind up here when knocked from above.
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Island
This Island stage is halfway merged between Wonder Woman's homeland of Themyscira and Shang Tsung's palace in Outworld. There are no stage transitions to speak of, but the effects are nice.
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Netherrealm
The Netherrealm is an infinite series of platforms that can be accessed via Free Fall Kombat. There are many statues and stone things about which can assist in juggles.
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Batcave
A multi-tiered representation of the infamous Batcave, fighters can be bashed through expensive arrays of equipment twice to initiate Free Fall Kombat until they reach the bottom level where the various Bat vehicles live.
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Apokolips
Outdoor arena, allows for infinite Free Fall Kombat transitions between various platforms.
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Gotham City Rooftop
Players can be chucked off the side of this fairly anonymous rooftop to the "Gotham City Streets" level via Free Fall Kombat.
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Graveyard
This representation of Mortal Kombat's graveyard allows players to be flung into markers and other decorations to facilitate combos, or sent down to a lower level via Free Fall Kombat.
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Mountain Hangar 2
The upper half of the Special Forces stronghold, with a few looming plane like vehicles and computer bays in the background. Players can be Free Fall Kombat'd to the helipads below.
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Gotham City Street
While technically confined to a small alleyway between buildings, players can smash each other through said buildings to other identical alleyways via Test Your Might.
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Throne Room
A half merged stage between both Shao Kahn and Darkseid's respective throne rooms. Not only does each side have its own lower area accessible by Free Fall Kombat, but you can smash through the separating wall between them via Test Your Might.
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Seaside
For some bizarre reason, a part of Big Ben has been destroyed and washed ashore on this stage.
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Karaoke Bar
"Hide and Kei" perform an emotional duet about ninjas falling in love at the Goketsuji tournament.
Kuroko is present.
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Onmyouji Forest
A grim forest lit by candles and hitodama is occupied by a group of monks ("Yabeno Hikomaro & Kotohime with the Boushu Dancers") performing a techno song about Japanese exorcists.
Bonnou Kaihou included a CG video of the monks performing an ex...
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Arena (Internet Song)
"Hikarino Michiko" performs an old-fashioned tune about how wonderful it is to fall in love on the internet.
This stage has a Kuroko.
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