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Tags
Tags are used to label characters, games, moves, and arenas. If you think of a new one, feel free to submit it.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A
adopted
Is adopted or otherwise taken in by characters who are not blood relatives.
african
Born in, or a citizen of, any part of Africa not specified by another tag.
afro
Has an afro.
afterlife
The fight takes place in one of the three kingdoms of the afterlife (heaven, hell, purgatory) or a variation of either.
age_shift
Can change their bodies age appearance at will (Ex: A Child that can change into an adult, an elderly adult who can change into a young adult.)
aikido
Uses the defensive martial art of Aikido.
air_dash
Capable of dashing or retreating in mid-air.
air_throw
A throw type attack that only works air to air.
albino
Skin is unusually pale, lacking pigment.
alien
Of a race or species extraterrestrial in origin.
all_or_nothing
A high risk maneuver that performs next to no damage if it fails (miss / block)
american
Born in, or a citizen of, the United States of America.
ammo
Some of their moves are governed by a stock set of ammunition allocated at the start of a round/match. Reloadable in some cases.
amnesia
Has either forgotten / lost their memories, or had them taken away somehow.
amorphous
A blob without permanent form.
amputee
Missing one or more body parts.
ancient_civilization
Takes place during ancient times (Ancient Egypt, Ancient Greece, Ancient Rome, etc.)
animal_ears
Character is otherwise human (or appears to be), but has the ears of an animal ("kemonomimi" in Japanese).
animal_kingdom
A member of the animal kingdom (possibly intelligent, but not anthromorphic).
animal_mask
Wears an animalistic head covering.
animal_print
Often seen wearing the print of a particular animal, such as a leopard, tiger, zebra, etc.
animal_shaped
A move (normally a projectile) that takes the shape of an animal of some sort, but is not an actual animal).
animalia
Applies to arenas in which one or more animals can be seen.
animalia
Cast consisting mostly of animals (animal-people, were-people, robot animals, whatever)
anime_manga
A licensed title based on an anime or manga series, or something that tries harder than usual to emulate various tropes thereof.
anthropomorph
A combination of human and animal traits.
anti_air
Distinctly targeted to thwart incoming airborne opponents.
arachnoid
Strongly associated with spiders; utilizes webs, summons spiders, spider-motif in costume, IS a spider, etc.
arc_projectile
A projectile thrown or launched with a distinctive arc, often with a rainbow-like trajectory.
armor
Most or all of the game's characters are equipped with some sort of armor, which can be broken or deteriorated throughout the game via combat.
artificial_life
A life form created by science or magic.
artillery
As opposed to physical firearms, this character has guns, rocket launchers, cannons, et cetera on their (subjective) person - either built into them in a robot/cyborg fashion, or mounted somewhere on their body.
artist
Is involved in the arts somehow as a profession, usually as a painter or sculptor. Often brings his or her work into their fighting style in some way.
artwork
Wall-based artwork (paintings, murals, etc) is on display here.
assassin
Killing is their business, and business is good.
asymmetrical_pants
Pants covering one leg but not the other.
attacks_change
The character's attack properties become different, either because of a newly equipped weapon or enhanced/changed fighting style.
augmentation
Does very little on its own but increases the effectiveness of other moves.
aura
Surrounded by a glowing aura or field of power.
australian
Born in, or a citizen of, Australia.
auto_combo
An (often excessive) string of attacks which are (generally) guaranteed to strike should the preceding do so.
aviation
Presence of aircraft and other flying structures. They may make an appearance in the background or the characters may actually be on or inside one.
axe
Wields an axe or similar weapon.