Storyline
Resurrection and Revenge
Tiny Planet Id (Industrial Dump) was once the home base for the Quaaflax Alliance's top special tactics team - until it became their graveyard during a Gy Djin terrorist assault. The fighters' bodies were never found and Id became nothing but a radioactive wasteland, a dumping ground for the galaxy's military and industrial refuse.

Then it hit. Out of nowhere came a freak cosmic storm, lighting up Planet Id like a supernova. Toxic chemicals, military hardware, and radioactive waste fused together in a churning primordial soup. And out of the ooze crawled a strange, new life form: part military and computer hardware, part sentient life forms, these heavy-metal fighting machines came to be known as CyberGladiators. Looking mean enough to rip the lungs out of the universe, the Alliance was relieved to learn that the CyberGladiators intended to use their powers only to serve and protect. Strangely, these cybernetic warriors bear a startling resemblance to the Alliance heroes killed long ago in the Gy Djin assault. Have the lost souls of Id’s most devastating war been reborn in the planet’s animated remains?

Meanwhile... off in a far corner of the galaxy, the errant storm continued its path of destruction. Growing in force and dragging half of Planet Id's cosmic trash along with it, the storm slammed into the worst possible target it could find -- DungeonStar, a hulking deep-space prison built to cage the galaxy's most notorious criminals. Among its inmates was the demonic Gy Djin leader, Master Pain, locked in Terminal Bio-Freeze in the DungeonStar's deepest vault. In a cataclysmic storm of fire, steel, and cosmic radiation, the howling prisoners were transformed into something more dangerous than even the DungeonStar could hold -- a truly evil band of CyberGladiators. They emerged from the smoldering rubble with only one thing on their minds:revenge for their years spent behind bars.

Led by the ruthless Master Pain, the DungeonStar escapees launched their assault on an unsuspecting galaxy... but they now find themselves in a face-to-face showdown with the cybernetic enforcers from Planet Id. Special tactics expert, Sergeant Mayhem leads the counter-assault and vows to hunt his Gy Djin enemies all the way to Hell if that's what it takes to purge them from the universe.

Welcome to Hell.

Fighters
Resurrection and Revenge
Brother Grimm Chapter
Brother Grimm was Master Pain's top assassin prior to his capture and incarceration in the DungeonStar. His left leg, hewn off by a wall of laser beams during an escape attempt, is a sharpened steel peg-leg that leaves a trail of sparks as he hobbles along. It can easily impale the steel armor of any unlucky victim. Brother Grimm is one of the most sinister Gladiators. His fight tactics are a lightning-lethal blend of martial arts and street-brawler moves.
Resurrection and Revenge
Carnigore Chapter
Carnigore Cannibal, esteemed by Master Pain for his relentless brutality in battle, is the Gy Djin Boss Fighter. When the last of the Alliance Special Tactics Forces attempted to surrender to Pain, it was Carnigore who bound their wrists, blindfolded them, and hurled them to a fiery doom in the smoldering ruins of their own compound. Now, transformed by the cosmic storm into a mutant half-beast, half-borg, Carnigore is a force to be feared. His appetite for destruction is so uncontrollable that he has to be caged up at the DungeonStar and reserved as a final, doomsday weapon against the Alliance Gladiators. His fight style is an erratic merger of martial arts, street fighting, and furious beast-like abandon.
Resurrection and Revenge
Death Row Jones Chapter
Death Row Jones, Master Pain's most loyal and devoted Gy Djin thug, was only seconds from being electrocuted by the DungeonStar's Automated Extermination System when the cosmic storm slammed into the prison. Jones emerged from the decimation as a heavily armored, electrically charged, homicidal cyborg. His fight style comes right out of the prison yard -- rough, ugly street brawling. He uses his size and strength to outpower opponents. And if that's not an option, cheap shots are a happy alternative.
Resurrection and Revenge
Madam Discipline Chapter
Madam Discipline is a hulking metallic Amazoid droid who looks like a steroid experiment gone haywire. As one of Master Pain's top assassins, she clearly enjoys her work a bit too much. It was Madam Discipline (a.k.a. Dr. Waniqua Ch'uu) who oversaw the Gy Djin torture interrogations of Alliance prisoners which led to the fall of the Special Tactics Base. Madam Discipline has an irrepressible urge to be in control, to dominate, made clear by her fight style: an aggressive martial arts arsenal of high-heeled kicks and face-slapping punches (with a special fondness for crotch-kicks) and an array of sleek and sinister acrobatics.
Resurrection and Revenge
Master Pain Chapter
Reincarnated leader of the Gy Djin Terrorist Fighters, Master Pain has a special bone to pick with the galaxy. His violent campaigns against the Quaaflax Alliance cost him half a century in the DungeonStar's Terminal Bio-Freeze vault. Pain was the Gy Djin mastermind who oversaw the massacre of the Alliance's special tactics forces on what is now Planet Id. But even as he wages his second assault on the Alliance, the ghosts of Id have come back to haunt him -- in the form of the Pro-Alliance CyberGladiators.
Resurrection and Revenge
Nero Zero Chapter
A cryogenic kung-fu master, Zero's fight style draws on stealth, speed, and deception. Alliance records are unable to match Zero's life force to any of the specialists killed in the Gy Djin attack. It is suspected, however, that Master Pain may have double crossed one of his own officers -- a cryogenic weapons expert (name unknown) -- by destroying the Id Compound without giving his own forces time to pull out. Zero's movement is cautious and eerie, broken by sudden bursts of agile attack.
Resurrection and Revenge
Plazma Chapter
Plazma is an acrobatic Alliance fighter with an unquenchable fire fetish. She's smug and sexy, lightning-fast, and very athletic. She's the most agile of the Gladiators, with a fight style that combines dramatic aerials and other gymnastics with martial arts. Her skills and personality match closely with those of a Lieutenant Trace Haverkell who was executed by her own sister in the Gy Djin assault.
Resurrection and Revenge
Psyclopps Chapter
This psychotic cybernetic cyclops used to be considered too insane to be let loose in open battle, but the Alliance felt that his unpredictable behavior would be effective in scaring off all but the most serious attackers. Thus he was stationed on the first planet in the Quaaflax galaxy. His fight style is something of a mystery -- a chaotic blend of highly refined martial arts techniques with fake-outs, cheap-shots, and sudden spastic (but deadly) attacks. Alliance data bases suggest character similarities between Psyclopps and a hand-to-hand weapons specialist by the name of Shen B'rauk who was lost, along with his entire squad, in the Gy Djin assault.
Resurrection and Revenge
Sgt. Mayhem Chapter
Leader of the Alliance CyberGladiators, Sergeant Mayhem is a dangerous war machine. Mayhem possesses an uncanny sense of strategy and a deadly inventory of hand-to-hand combat techniques. This same combination of skills was once the trademark of Sergeant Tark Baxton, who was killed in the Gy Djin assault five decades earlier. Many believe Baxton's life force has returned from its restless dormancy in the form of Sergeant Mayhem. If so, he will once again face his nemesis, Master Pain, the Gy Djin leader who oversaw his murder. Mayhem's special tactics include military-style kicks, punches, and throws.
Resurrection and Revenge
Shrapp Chapter
Shrapp is the gigantic Alliance Boss fighter. With a body formed from heavy slabs of melted metal, he's not as fast or limber as many of the other fighters, but he's unsurpassed in shear power and indestructibility. Alliance personnel records match Shrapp's style and stature to a demolition expert, Sergeant Vinuff T'eig, who was buried in the rubble of the Id Special Tactics Base during the Gy Djin assault. His fight style combines crushing holds, throws, and slams with street-fighter style kicks and punches. Positioned on home Planet Id, Shrapp is the galaxy’s last line of defense against the Gy Djin Terrorists.
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Based on Arakune [Dark]
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