World Heroes
Game Series
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world_tour
comedy
time_travel
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Arenas (A - Z)
Bonus Stage 1
The goal is to carve a large boulder into a statue by hitting it repeatedly in the allotted time.
statues
place_of_worship
bonus_stage
Bonus Stage 2
15 pots will drop from the sky and then roll left, right, or remain stationary. Your goal is to break them all before any roll offscreen.
place_of_worship
dusk
Death Match - Fire Battle
J. Carn
The ropes of the ring are engulfed in flame. Touching the fire on either end will cause damage, but the upper half of the "walls" are safe to triangle jump from.
environmental_hazard
squared_circle
capacity_crowd
on_fire
Death Match - Hair Splitting Battle
Janne
Jeanne
There are no hazards or special conditions to speak of in this ring, but the loser of the match will display a shaved head in addition to the normal cuts and bruises.
squared_circle
capacity_crowd
Death Match - High Energy Battle
Hanzou
Hanzō
A ring with bolts of electricity in place of ropes, you'll be stunned and take damage if touching the barrier on either end. Like the fire battle, the upper half of the wall is safe to rebound off of, for characters so equipped.
environmental_hazard
squared_circle
Death Match - High Energy Exploding Battle
Gee Gus
The most hazardous and extreme of all deathmatches features respawning landmines and electrified ropes.
capacity_crowd
squared_circle
environmental_hazard
Death Match - High Energy Oil Battle
Rasputin
Two patches of oil are strategically placed for maximum danger in this electrified ring.
capacity_crowd
environmental_hazard
squared_circle
Death Match - Minefield Battle
Muscle Power
Landmines are placed near either end of the arena, exploding on contact for minor damage. They will reappear a few moments after going off.
squared_circle
environmental_hazard
capacity_crowd
Death Match - Needle Battle
Brocken
This caged arena has walls completely covered with spikes. No part of the wall is safe to touch.
capacity_crowd
spikes
environmental_hazard
Death Match - Needle Oil Battle
Fuuma
Fuma, Fūma
Oil slicks all but guarantee someone will be impaled in this match.
spikes
environmental_hazard
Death Match - Oil Battle
Dragon
While no dangerous hazards exist here, the oil slicks make positioning difficult.
France
Janne
Jeanne
Exterior of a circus tent at night, the circus performers break to watch your skirmish. A man in a small cart hauls a lion cage constantly back and forth.
circus
nighttime
Germany
Brocken
The stage is a moving elevator in a military complex. It travels vertically past tanks, an airplane in disrepair, an empty hangar, a hangar filled with crates, and what appears to be a series of holding cells.
moving
Japan (Rural)
Fuuma
Fuma, Fūma
Mount Fuji looms on the horizon while ninja monkeys train and pick fleas off each other in the foreground.
animalia
Japan (Urban)
Hanzou
Hanzō
The Kaminarimon (Thunder Gate) in Asakusa, Tokyo takes up most of the background here. Small birds attempt to flock along the sidewalk here, but will scatter when someone impacts against the ground.
real_location
Korea
Dragon
A monastery with young monks practicing stickfighting and elder monks cheering the fight.
place_of_worship
statues
Mongolia
J. Carn
A Mongol camp at evening. Horsemen look on as red clouds float past in the distance.
Russia
Rasputin
A rustic clocktower with animated gears and scurrying rats.
clockwork
Space
Gee Gus
The final battle takes place in a satellite far above the Earth. Four large crystals levitate throughout the room, they shatter at the end of the round or if struck by a flying body.
breakable_objects
U.S.A.
Muscle Power
Suspended in mid-air over what appears to be New York, the battle takes place in a steel-cage wrestling ring. A blimp displaying the words "FIGHT FIGHT" flies through the background.
squared_circle
dusk
Theme
Fighter ID
Games
(Recent)
Games
(A - Z)