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Corporate WAR
The Chronos HAR was designed to lend a few precious moments to space ship rescue. It comes in several sizes, from 1.5 meters to the largest 27.5 meter model. The main feature of the Chronos is its Stasis Field Generator, a diamond-shaped machine in the middle of it's chest. The robot is designed and built to channel the energies from this machine for various uses during time-critical rescue missions.
The energy from the Generator can be focused on the mech itself, causing it to phase out and reappear nearby. This helps the 'bot get to locations much faster than running, while taking less energy than conventional matter transfer. When the Chronos comes against solid matter, it can center the Generator on that matter to form a brief doorway, allowing passage through the solid material to its destination. Probably the unit's greatest use centers on the Stasis Activator that the Generator can expel. When this Activator connects with solid matter, it forms a Stasis Field which stops time for a brief period. This is especially useful for containing explosions, slowing effects of poison on a living creature, or stopping objects in motion.
Many companies have also noted the possible uses of Chronos in combat situations.
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Corporate WAR
In the early stages of the exploration of Jupiter, it was realized that almost no electronic equipment could function in the incredible storms of the planet's surface. Using a crystal found only on Jupiter's moon Io, scientists were able to create Electra, a HAR capable of withstanding any type of charged particle. Though the crystal is very strong, it is also one of the most expensive molecules in existence. Until this contest, the Electra unit was seldom seen in public.
As a combat robot, Electra is formidable. Not only is it fast, but even a touch from its hands can short circuit normal machinery. It can form a flying ball of lightening which lasts for a short duration and explodes for damage capable of turning a house into rubble. Electra can also fly forward, rolling itself into a ball and striking with considerable force. For defense, the unit can send small shards of electric force which do a small amount of damage but is good for keeping an enemy at arm's length.
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Corporate WAR
This 'bot is the greatest thing to happen to general construction work since the hammer. Capable of building and demolition, it uses its five ton chains for the heavier jobs. This unit will be the primary model used for the initial colonization of Ganymede.
When used for combat purposes, Flail's chains come in handy. Most of the special offensive maneuvers center around the use of these chains as weapons. Also, Flail can use its powerful Charging Punch, which is guaranteed by WAR to level any mortar wall built by man.
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Corporate WAR
Built for reconnaissance missions by the famous designer Marcus Knight, the Gargoyle's power is in its titanium wings. Not only is this robot tough enough to leave and reenter the Earth's atmosphere, but it is dexterous enough to fly well below any conventional RADAR sensors. It has built-in sensor countermeasures, making it a company favorite.
If you ever DO spot a Gargoyle, it is certainly built to defend itself. Designed from a titanium alloy, its hollow skeletal structure is both lightweight and strong. It's most used attack is to grab a victim, fly it high into the air, and either slam it against the ground or into another object. Sharp talons, feet, and beak provide a secondary defense not to be taken lightly.
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Corporate WAR
The Jaguar is the ultimate rich man's toy. Many companies hire full-time Jaguar pilots and 'bots as bodyguards. The speed of this robot is nearly unsurpassed in a unit of its size. Though it was the first ever security-intended HAR, it still holds weight as the most versatile.
Using its incredible speed and dexterity, the Jaguar is capable of leaping more than twice its height and delivering a blow strong enough to crush buildings. It has a Smith & Winston 100-Ton Concussion Cannon, which is primarily used for crowd control. Also, the unit can jump over any large enemy, grab it while upside down, and before the enemy has time to react throw it more than 100 meters doing amazing damage.
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Corporate WAR
Often advertised as "The Ultimate Weapon", Katana is nothing more than deadly force. Using monofilament blades for hands, this unit can carve through a five-meter-thick wall of solid lead in less than ten seconds. Behind the blades are two very strong legs which allow the Katana to perform some amazing offensive maneuvers.
The Katana can jump, extending one arm upward, high enough to knock airplanes out of the sky. It can use its powerful legs to stomp on an enemy. It can also leap towards a wall, then use the force of the rebound to turn itself into a spinning mass of sharp steel.
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Corporate WAR
Very little is known about the Nova Project, except that Major Kreissack himself is in Charge of the development, and that it is the first mech specifically designed for fighting. Rumors that it is near completion have been floating around. Some say that it will be unveiled in the current contest for Ganymede.
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Corporate WAR
The colossal Pyros unit is used primarily for space station design. Normally, the unit is equipped with a huge array of tools necessary to keep deep-space machinery in working condition. It uses its various jet systems to move itself between various objects in space without needing a shuttle or external jet pack.
In combat, the Pyros is a formidable arsenal of flame. It can change the direction in the air, jump forwards and backwards while attacking, and can "swoop" down on an enemy with a powerful blow. Pyros does lack in the speed department, but the damage caused by its flame throwers more than makes up for its sluggish movement.
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Corporate WAR
Probably the most secretive project in the last twenty years, the Shadow robot definitely earns its name. Somehow, the Shadow is capable of generating quasi-real projections of itself. A single Shadow robot can at times replace half a dozen conventional 'bots. Unfortunately, the projections don't last for very long and any damage done to them is "felt" by the host robot.
Since this is the newest HAR in the company's arsenal, many pilots find it hard to compete against and hard to fight with. Once it is mastered, though, it is a weapon to be reckoned with. WAR is still trying to measure it's purpose in future missions.
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Corporate WAR
Originally intended for mining operations, the Shredder now sees plenty of combat time. One of the fastest HAR's, this unit can stun an enemy before it can form an adequate defense. The hands on the mech can actually be thrown at an enemy and the magnetic systems on the arms will return the hands back to the body. Shredder can also hurl itself head-first at an enemy, causing the blade on top of its head to do considerable harm. The unit's "Flip Kick" is a favorite move of many pilots, since it can jump over projectiles and then hit the source with incredible speed.
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Corporate WAR
A real favorite among the populace, the Thorn unit was the first to use monofilament technology. The points of the "spikes" come to a single molecule, which gives Thorn a punch that can cut through normal metal like it is paper. This HAR can use its spikes to attack in several different ways. His long legs also provide a powerful weapon at medium range.
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