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Lovingly latched-on homunculus
A homunculus born in a laboratory called Flask. She’s given the name Paracelsus to an axe closely resembling a key, and treats him as her husband.
Due to her solitary upbringing in the laboratory, she is extremely shy around new people. She’s still emotionally immature, and shows a deeply jealous and possessive side when it comes to Paracelsus. She may come off as belligerent, but this is only to cover for her timidity. She maintains a base level of consideration and sympathy for others.
She first sets out on a journey to find a human body for her spouse, Paracelsus. Now, concerned about the recent changes to his appearance, she is investigating the cause of his transformation.
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An elegant martial artist who dodges all with his dance.
He's one of the few surviving Japanese people. He can be hot-blooded, acting on his intuition rather than reason.
It's easy to recognize his actions as direct and lacking foresight, but he isn't an optimist---he simply isn't very careful. Although he doesn't go out of his way to preach his sense of justice to others, he openly shows his distaste for anything he considers warped or unfair. It may seem at times as if he's making fun of others, but he means it amicably.
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A long range attacker who can take opponents down at a distance.
A young man from the 20th century with the ability to manipulate time.
A typical optimist who doesn't take things too seriously and just goes with the flow. He is compassionate to a fault and could never ignore somebody in trouble. He despises the very idea of "death" and would never resort to taking a life, no matter the situation.
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An incredibly fast ninja who launches attacks in the blink of an eye.
President of the Eastern Chipp Kingdom.
He's hot-blooded, and thinking deeply is far from his specialty. He's quick to lose his temper, and his words often come off as rude. Now that he's trying to get into politics, he's learned basic manners and social skills. He acknowledges that he has some rough edges, but accepts those parts of himself.
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A bizarre underground doctor who misleads the opponent with tricky moves.
An underground doctor, his past and identity are shrouded in mystery.
One moment, he'll blurt out something seemingly random, only to offer a philosophical argument for the future of humanity the next. He once suffered a mental breakdown due to a traumatic experience. Even now, he becomes unstable when something reminds him of that time. At heart, however, he's a caring and kind person with common sense.
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A hard rock witch with a wild offense using her hover dash
Her tendency to approach someone as if talking to an old friend can make I-No seem personable at first glance. She doesn't shy away from using her feminine charms to deceive men, despite not actually having it in her to work together with anyone. She sees all others as lesser beings worthy of ridicule, even "That Man." When faced with something or someone she finds irritating or alarming, she reveals her violent temper.
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A classic all-rounder with excellent moves.
A serious man who dedicates himself completely to his work, the people, and his morals.
His love for justice and determination to help those less fortunate is reflected in all aspects of his life. On the other hand, this also means he can show rather extreme dislike for anything that disrupts the peace or breaks the rules. After taking his position as King, this enthusiasm shifted into a broader perspective, allowing him to see the world from a variety of viewpoints. This isn't to say, however, that he can't still come off as naïve and emotional at times.
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A powerful attacker who specializes in charging at the opponent.
A spunky girl who doesn't sweat the small stuff.
She believes in acting before thinking too deeply. Her friends often get dragged along with her impulsive behavior. Despite this, May's positive attitude is contagious to those around her, even if they sometimes find themselves a tad exhausted.
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A giant walking fortress who can turn the match around with his powerful grabs.
He is a soldier from the Independent Airborne State of Zepp.
He's a proud man with a loyal heart. His stature makes him come off as intimidating, but he's a gentle man who loves nature. He values duty above all, and while he can tolerate his own pain, he cannot bear to see others hurt. He faces adversity head-on. He refuses to be used as a tool to hurt others for evil.
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A Brigadier who controls the mid-range with her two swords.
She is a "Valentine," a life form created in the image of humanity. In accordance with the orders from her mother implanted in her memories, she declared war against humanity. However, through her interactions with Sol and everyone, she came to know emotion, and eventually became an ally to mankind.
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An aggressive striker who beats the the opponent down with style.
A blunt and short-tempered man. He only speaks when required, and uses as few words as he can get away with. He's not very good at explaining things, so he prefers to express himself with his aggressive behavior and attitude.
While most see him as selfish and violent, those closest to him accept him for who he is.
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A technical shadow wielder who can pressure his opponent with simultaneous attacks.
The former leader of the Assassin's Guild, now revived after once experiencing death.
Before his resurrection, he was a calm and thoughtful person. However, after all he went through, he ended up unable to feel an emotional response to anything. He no longer finds significance in anything in his life, be it good or bad, nor can he feel joy or anger. The closest he gets to feeling emotion would be his feelings for Millia.
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