Guilty Gear Series

"Cross Generation of Heroes"
Summary Characters Story Movelists Dialogue Cinema Gallery

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 Wii Version
(9 / 10) Worthy successor of the versus series
by The S on 2/1/2010 12:00:00 AM

If I were a lazy man, I'd sum up this game thus:

"This game is awesome."

However, since I'm not, and one sentence reviews on games would be worthless, I shall expound on this.

Tatsunoko vs. Capcom is everything a fighting game should be. Fun, fast, frantic, visually impressive, and friendly to both newcomers and veterans. Seriously, it's an amazing game. Take Marvel vs. Capcom 2, weed out the roster to a manageable size, balance things out a bit, and you have this TvC.

What's really impressive is the fact that Capcom fought long and hard to get this released outside of Japan. Being littered with scores of anime characters, most of which are virtually unknown in the western world, this looked like one of those that would never officially escape the borders of the island country. However, Capcom was able to break the barriers of licensing and obscurity, at only the cost of Daimaou. However, the loss of ol' Bob in the Bottle is small potatoes, especially since 5 more characters, online play, and more took his place.

Although I'm more of a fan of 2D sprites, considering Capcom is shifting to 3D graphics exclusively for their new fighters, it was expected to see this in TvC. The models look great, and now just in a "great for the Wii" sense, but altogether aesthetically pleasing. Plus it's great that they got to ditch that old Morrigan sprite after 16 years.

TvC is an epic game. Whether you're a fan of anime, just of fighting games, or both, it's highly recommended and well worth the price.


(8 / 10) Slow, but sure.
by Seanmyster6 on 1/29/2012 12:00:00 AM

Polymer may not be as fast or long-ranged as most characters, (or as easy to use, for that matter) but is still just as formidable, if not moreso.

I'd like to see someone use him to beat the crap out of one of those cheap Zero players in online mode. :P

 Frank West
(8 / 10) Deeeeaaaad Rising!
by The S on 9/1/2010 12:00:00 AM

When I first learned of Frank West's inclusion in Tatsunoko vs. Capcom, I had yet to play Dead Rising. Thus, I questioned the reasoning Capcom had for inserting him into the game. As far as I knew, he was just a photographer, and that the game was supposed to represent an everyman fighting zombies - not exactly fighting game material. It would be like putting one of the early Silent Hill protagonists into a Konami versus fighter.

But then I saw the footage; the glorious, glorious footage. Frank's moveset was full of amazingly affable techniques such as summoning zombies in shopping carts, donning a MegaMan X uniform, and smashing a Servbot-masked opponent through a crowd of the undead. I was immediately won over, and decided then and there, that he would make his way into my "mains", even if he played like crap.

Fortunately, he's pretty amazing. His moves are varied enough to be able to keep opponents on their toes, and overall, they're just a lot of fun to watch. He even has a different level 3 Super depending on if he's fighting a standard opponent or one of the two giants (though sadly, the move doesn't work at all against the final boss).

I have since played Dead Rising and have seen the origins of this character, regretting ever doubting Capcom in his existence in a fighting game.

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