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Jin Kazama Variations
Fighter ID:
Password
Birthplace
Japan
Blood Type
AB
Eye Color
Black
Hair Color
Black
Height
180cm
Weight
75kg
Fighting Style(s)
Traditional Karate
Age
21 (as of Tekken 5)
Hobbies
Walks in the forest, forestbathing
Loves
Jun and her teachings, Ling Xiaoyu, power (Tekken 6)
Hates
Deception, Kazuya Mishima, Ogre, True Ogre, Heihachi Mishima, the Devil Gene
Occupation
Student (Tekken 3), Unemployed (Tekken 4 & 5), Head of the Mishima Zaibatsu (Tekken 6)
Relations
Jinpachi Mishima (Great Grandfather), Heihachi Mishima (Grandfather), Kazuya Mishima (Father), Jun Kazama (Mother), Asuka Kazama (Cousin),

Games
Tekken 3
Arcade
Tekken Tag Tournament
Arcade
Tekken 4
Arcade
Tekken Advance
Game Boy Advance
Tekken 5
Arcade
Tekken 5: Dark Resurrection
Arcade
Tekken 6
Arcade
Tekken Resolute / Tekken Mobile (UK)
Mobile
Tekken Tag Tournament 2
Arcade
Street Fighter X Tekken
PlayStation 3
Tekken Revolution
Playstation Network
Added for unlocking on 7/2/2013
Tekken 7
Arcade
Potential stage 4 sub-boss depending on circumstances. Time release unlock for arcades on 03/31/2015
Tekken X Street Fighter / Tekken vs. Street Fighter
PlayStation 3
Tekken 8

Storyline
Tekken 8
Lightning of Fate
Despising the cursed blood that ran through his veins, Jin Kazama sought to bring an end to the devil bloodline. He joined forces with Lars Alexandersson, and together they prepared to commence Operation Lightning, a plan to eliminate the other bearer of the devil gene, Kazuya Mishima. Jin had once plunged the world into chaos in order to resurrect Azazel, the devil gene's progenitor. His plan was to permanently extinguish the devil gene by defeating Azazel once and for all, even if it cost him his own life. While Jin managed to defeat Azazel, he lost consciousness and fell into a deep sleep. During his absence, G Corporation, led by Kazuya, took over the world by force. Several months later, Jin finally regained consciousness. His deadly struggle with Azazel had taught him how to control his inner devil power. Jin swore to end Kazuya's reign of terror in order to atone for the war and destruction he had caused.
Has imparted some or all of their fighting prowess upon another.
Hwoarang
Was Defeated
Characters fought to a clear and definitive victory.
Jun Kazama
Parent
King of Iron Fist Tournament
"Power is everything"
The leader of the Mishima Zaibatsu and the man who declared war on the world. Fighting the Devil inside him which gets stronger everyday, he yearns to be rid of it once and for all. When his battle is over at last, will he find hope… or despair?
The King of Iron Fist Tournament 3
Jin Kazama is Kazuya Mishima and Jun Kazama's son. Jin received intense training under his grandfather Heihachi Mishima- all in an effort to avenge the loss of his mother by fighting and defeating Ogre. This Tournament is his chance to test his strength and to face his destiny.
The King of Iron Fist Tournament 4
Brisbane, Australia.
A city crowded with buildings, new and old.

Nestled amongst the towering buildings was a small dojo. A young man trained there in silence, his face hidden by the hood of his jacket.

Day after day, Jin trained in the traditional art of karate.

Ever since his betrayal by Heihachi, Jin loathed anything related to the Mishimas--his lineage, his fighting style, the Devil Gene in his blood, everything.

Thanks to the dojo master's training, Jin unlearned the Mishima-ryu fighting style and mastered the art of traditional karate.

Jin burned with desire to destroy the evil Mishima bloodline: his grandfather, Heihachi Mishima, and his father, Kazuya. Upon hearing rumors of The King of Iron Fist Tournament 4, Jin hardened his resolve to enter the Tournament.
The King of Iron Fist Tournament 5
Jin Kazama.
A child of destiny.
After fighting Kazuya and Heihachi, an evil spirit welled up within Jin.

Awakened by an unknown voice, Jin looked around at a forest completely destroyed.

And he knew he was the one who did it.

Returning to Yakushima, Jin was plagued by nightmares triggering the devil gene.

"If this keeps eating away at me, I don't know how long I can hold on," says Jin.

Jin sets out on a journey to end this evil, with destiny as his only guide.
The King of Iron Fist Tournament 6
Jin Kazama defeated Jinpachi Mishima and took over the Mishima Zaibatsu. He utilized his elite military unit, the Tekken Force, to carry out covert missions in order to engulf the world in chaos. Once he had rendered most countries' military power useless, he took over space colonies, oil fields, and other energy producing resources. He declared the Mishima Zaibatsu’s independence and waged war against the rest of the world.

The Mishima Zaibatsu swept across the globe, taking over nation after nation. But as the war continued, new opposing forces slowly began to show their presence. Jin learned that Kazuya Mishima was controlling the first and most powerful opposition, the G Corporation. When the G Corporation put a price on his head, Jin announced The King of Iron Fist Tournament 6, as if he had been waiting the G Corporation to make its move.
Street Fighter X Tekken
Pitch Black Wings
The current head of the Mishima Zaibatsu. To exterminate the tainted blood of Mishima, he aims to take the life of both his father Kazuya and his grandfather Heihachi. He was a serious and gentle person in the past, but due to the many encounters he has had, he has become a calculating individual. He is in agony due to the Devil Gene with him, and believing that the power of Pandora may help extinguish the Devil Gene, Jin travels to the South Pole.

Fun Facts
The "Electric" Wind Godfist
Wether by glitch or intention, performing Kazuya's Tekken 2 Wind Godfist with exact timing made the move more effective. When Jin and Heihachi took over prime Mishima-ship in Tekken 3, an electric spark was added to their Wind Godfist's when pulled off with the necessary timing.
Movie Star Monster
Though unplayable until Tekken 5, Devil Jin has appeared in Jin's ending movie in every game.
Cross-Company Family Ties
Although precise details on the specifics are hard to find, there is mention in both an issue of Tips & Tricks and the official Ehrgeiz mook that Ken Mishima, AKA Godhand, is indeed a member of the Mishima family of Tekken fame. How exactly he fits in, however, is unknown. The only concrete detail is that the Mishima Construction Company he used to run is a subsidiary of the Mishima Zaibatsu.

Although unconfirmed in the mook, Tips & Tricks indicates that Godhand's status as one of the Mishima clan may be due to Namco's assistance on the title (as evidenced in the credits).
Bugs and Fishes
According to Tekken producer Katsuhiro Harada:

"Regarding 'SAKE', this was included when we planned to implement a new animal character. But there were a few problems...

It was really a salmon so, no matter if you press punch or kick, the character just flops around making a flapping noise...

At the time, one play was 100 yen (a little over a dollar) so that is the quality bar to keep in mind for customer satisfaction.

So we thought players would get quite angry if they had to pay that much to play such a character, and we gave up on that character. That kind of character might be OK in a console version, but not for the arcade.

There's also 'INSECT' data buried deep in the ROM. That's another idea we had at the time. The idea was for an insect... a giant praying mantis! The idea resulted from a bug in the program in which all the characters arms, legs, and waists were extremely thin and they looked like a praying mantis.

It was actually quite interesting so we thought of maybe basing a character on that and calling it 'INSECT'. However, we had a lot of new characters like Jin, Xiaoyu, Eddy, and Hwoarang to work on so we didn't have the resources and had to give up on the idea."

"Sake"'s in-game data can (sort of) be accessed in the PS1 version of Tekken 3 with a cheat device; it uses Yoshimitsu's character model and Jin Kazama's moves.